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#41 | |
Join Date: Jul 2022
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#42 | ||
Join Date: Jun 2013
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The Chi Limitation is one that requires the character to have a specific Disadvantage, Disciplines of Faith (Chi) [-10]. This Disadvantage itself requires the character to spend 1d hours every day meditating and/or exercising, and also have to pay twice as much for food (to represent both a special diet and having other consumables, like incense), which is something of a defining characteristic as well (hence my suggestion of fluffing this as balancing one's humors via diet and exercise). Quote:
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GURPS Overhaul |
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#43 |
Join Date: Aug 2010
Location: The Land of Enchantment
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If you've ever read the Mongoliad, the Shield Brethren call their fighting style oplomach, and it is very comprehensive. (And obviously derivative of "hoplomachia".)
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I'd need to get a grant and go shoot a thousand goats to figure it out. |
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#44 | |
Join Date: May 2010
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Handle is a character from the Star*Drive setting (a.k.a. d20 Future), not my real name. |
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#45 | ||
Join Date: Nov 2004
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#46 | |
Join Date: May 2010
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Handle is a character from the Star*Drive setting (a.k.a. d20 Future), not my real name. |
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#47 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Cú Chulainn was trained by Scáthach.
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#48 |
Join Date: May 2010
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Another option I can't believe I didn't think of earlier is the possibility that martial arts might be associated with non-humans—anything from elves, to half-celestials, to an ancient dwarven civilization with many long-lost secrets.
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Handle is a character from the Star*Drive setting (a.k.a. d20 Future), not my real name. |
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#49 |
Join Date: Nov 2004
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#50 | |
Join Date: Dec 2004
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1. Hercules does kung fu. 2. God's brass knuckles - putting the monk back in Martial Artist 3. Better living through chemistry. Or all three if you wanted fights between rival martial arts schools. |
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Tags |
dungeon fantasy, martial arts |
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