Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 04-22-2022, 01:15 AM   #1
LisMorozniy
 
Join Date: Dec 2021
Default How to model SUPER strong and fast characters?

So, I started a campaign in setting of Hunter X Hunter and currently I have some problems modelling high ST and DX characters. In particular 50-500 range. Especially high DX stats creates problem with retreat, rapid strike, rule of 20 and some other rules.
LisMorozniy is offline   Reply With Quote
Old 04-22-2022, 04:10 AM   #2
Aldric
 
Join Date: Nov 2015
Default Re: How to model SUPER strong and fast characters?

What are the problems exactly ?
Aldric is offline   Reply With Quote
Old 04-22-2022, 05:40 AM   #3
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: How to model SUPER strong and fast characters?

You probably don't want to allow DX 50. Even truly over-the-top games should cap DX, HT, and IQ around 20.
sir_pudding is offline   Reply With Quote
Old 04-22-2022, 07:48 AM   #4
Plane
 
Join Date: Aug 2018
Default Re: How to model SUPER strong and fast characters?

If everyone has DX50 not really sure what problems it creates, you just end up having people take -40 deceptive attacks to give -20 to your skill 30 parries.
Plane is offline   Reply With Quote
Old 04-22-2022, 08:05 AM   #5
Cheeseball
Banned
 
Join Date: Apr 2022
Default Re: How to model SUPER strong and fast characters?

Quote:
Originally Posted by Plane View Post
If everyone has DX50 not really sure what problems it creates, you just end up having people take -40 deceptive attacks to give -20 to your skill 30 parries.
I think the same. If you want to give a superhero DX 500, give it to them. You will still be able to take -484 Deceptive Attack to penalize your enemy's defenses by -242, and then roll vs 16.
Cheeseball is offline   Reply With Quote
Old 04-22-2022, 08:30 AM   #6
ericthered
Hero of Democracy
 
ericthered's Avatar
 
Join Date: Mar 2012
Location: far from the ocean
Default Re: How to model SUPER strong and fast characters?

Quote:
Originally Posted by sir_pudding View Post
You probably don't want to allow DX 50. Even truly over-the-top games should cap DX, HT, and IQ around 20.
Cap them at 20? No. But 20 is super high, and things start getting over-the top there. 50 is wildly excessive. 500 is.... weird. I could see a game played in the 20-40's range. 500 is wildy out of Gurp's normal scope.

Quote:
Originally Posted by Plane View Post
If everyone has DX50 not really sure what problems it creates, you just end up having people take -40 deceptive attacks to give -20 to your skill 30 parries.
Yeah, so rising DX and weapon skill works fairly well, you just have to do more math with deceptive parries.


I know of at least forumite who runs games that routinely hit 40's in skill levels... I consider him to be playing a different sort of game than the rest of us. A fun game from the sound of it, and I know it can be done... but 40's is a different matter than 500's.


Why do these characters have 500's?
__________________
Be helpful, not pedantic

Worlds Beyond Earth -- my blog

Check out the PbP forum! If you don't see a game you'd like, ask me about making one!
ericthered is offline   Reply With Quote
Old 04-22-2022, 10:00 AM   #7
Cheeseball
Banned
 
Join Date: Apr 2022
Default Re: How to model SUPER strong and fast characters?

Quote:
Originally Posted by ericthered View Post
Why do these characters have 500's?
More than why, I am interested in knowing what for. I mean, what's the need to use such a high score?
Cheeseball is offline   Reply With Quote
Old 04-22-2022, 10:07 AM   #8
Varyon
 
Join Date: Jun 2013
Default Re: How to model SUPER strong and fast characters?

Quote:
Originally Posted by Aldric View Post
What are the problems exactly ?
I'm curious about this as well. Retreats? Sure, +1 or +3 doesn't seem like much with Parry 30... but when a similarly-skilled foe takes a -40 to skill to drop that to Parry 10, suddenly that +1 or +3 is a big deal. Rapid Strike? Yeah, you can (assuming TbaM/WM, but why wouldn't you buy one of those if you have enough of a budget for +40 DX?) readily attack 13 times in a single second (at -36 to skill), but that's entirely appropriate for over-the-top anime characters (not familiar with Hunter x Hunter, but I know in Rurouni Kenshin the penultimate technique of the titular character's fighting style involves striking the foe 9 times in an instant). Rule of 20? Just give the character an appropriate Dabbler Perk or two and they'll be good to go... or just ignore that for your over-the-top game.
__________________
GURPS Overhaul
Varyon is online now   Reply With Quote
Old 04-22-2022, 10:08 AM   #9
Cheeseball
Banned
 
Join Date: Apr 2022
Default Re: How to model SUPER strong and fast characters?

Quote:
Originally Posted by Varyon View Post
I'm curious about this as well. Retreats? Sure, +1 or +3 doesn't seem like much with Parry 30... but when a similarly-skilled foe takes a -40 to skill to drop that to Parry 10, suddenly that +1 or +3 is a big deal. Rapid Strike? Yeah, you can (assuming TbaM/WM, but why wouldn't you buy one of those if you have enough of a budget for +40 DX?) readily attack 13 times in a single second (at -36 to skill), but that's entirely appropriate for over-the-top anime characters (not familiar with Hunter x Hunter, but I know in Rurouni Kenshin the penultimate technique of the titular character's fighting style involves striking the foe 9 times in an instant). Rule of 20? Just give the character an appropriate Dabbler Perk or two and they'll be good to go... or just ignore that for your over-the-top game.
I would ignore that rule. Always based on the fact that such high scores are typical of anime movies, or superheroes.

Perhaps what he is referring to is that there is not much difference between a superhero with a score of 50 and another with a score of 500, when pitted against an average character? I do not know.
Cheeseball is offline   Reply With Quote
Old 04-22-2022, 10:39 AM   #10
Gold & Appel Inc
 
Join Date: Jul 2007
Location: One Mile Up
Default Re: How to model SUPER strong and fast characters?

Quote:
Originally Posted by Varyon View Post
Rule of 20? Just give the character an appropriate Dabbler Perk or two and they'll be good to go... or just ignore that for your over-the-top game.
IDHMBWM, but IIRC there's a +25% Enhancement in 4e Supers that lets you totally ignore Rule of 20 on some or all of your over-20 DX if you want.
Gold & Appel Inc is offline   Reply With Quote
Reply

Tags
attributes, campaign design


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 09:03 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.