Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 08-16-2014, 03:14 AM   #61
Otaku
 
Otaku's Avatar
 
Join Date: Nov 2011
Location: South Dakota, USA
Default Re: [Basic] Skills of the week: Bicycling, Driving and Piloting

Quote:
Originally Posted by RyanW View Post
The important thing to remember is that typical is not a synonym of average.
I double checked on dictionary.com and while it isn't a synonym... it is the second definition listed:

Quote:
Originally Posted by dictionary.com
2. a typical amount, rate, degree, etc.; norm.
While my English is disappointingly inaccurate far too often, I do make some effort to communicate correctly. I'd make a joke about using my native tongue of gibberish but... well... being an RPG board people might think I was serious. ;)
__________________
My GURPS Fourth Edition library consists of Basic Set: Characters, Basic Set: Campaigns, Martial Arts, Powers, Powers: Enhanced Senses, Power-Ups 1: Imbuements, Power-Ups 2: Perks, Power-Ups 3: Talents, Power-Ups 4: Enhancements, Power-Ups 6: Quirks, Power-Ups 8: Limitations, Powers, Social Engineering, Supers, Template Toolkit 1: Characters, Template Toolkit 2: Races, one issue of Pyramid (3/83) a.k.a. Alternate GURPS IV, GURPS Classic Rogues, and GURPS Classic Warriors. Most of which was provided through the generosity of others. Thanks! :)
Otaku is offline   Reply With Quote
Old 08-16-2014, 06:33 AM   #62
Gold & Appel Inc
 
Join Date: Jul 2007
Location: One Mile Up
Default Re: [Basic] Skills of the week: Bicycling, Driving and Piloting

Take it as novelty, character study, point-squeezing practice, a source of colorful characters to "power up" to the point level of your next campaign, or what-have-you, The Lowballa Thread is completely awesome and my all-time favorite thread here (other than the unintelligent, "Nobody Has Erotic Art!" and, "What Does Average Mean!?" arguments around its start, which should be skipped entirely), and I recommend it to everyone.

Last edited by Gold & Appel Inc; 08-16-2014 at 06:36 AM.
Gold & Appel Inc is offline   Reply With Quote
Old 08-19-2014, 08:18 AM   #63
johndallman
Night Watchman
 
Join Date: Oct 2010
Location: Cambridge, UK
Default Re: [Basic] Skills of the week: Bicycling, Driving and Piloting

It's taken me far too long to realise that Equipment Bond definitely should be usable with vehicles.
johndallman is offline   Reply With Quote
Old 08-19-2014, 08:25 AM   #64
whswhs
 
Join Date: Jun 2005
Location: Lawrence, KS
Default Re: [Basic] Skills of the week: Bicycling, Driving and Piloting

Quote:
Originally Posted by johndallman View Post
It's taken me far too long to realise that Equipment Bond definitely should be usable with vehicles.
Oh, absolutely. I just wrote up a character for my fantasy campaign and gave him Equipment Bond for the penteconter he commands. . . .

Bill Stoddard
whswhs is online now   Reply With Quote
Old 08-20-2014, 09:23 AM   #65
malloyd
 
Join Date: Jun 2006
Default Re: [Basic] Skills of the week: Bicycling, Driving and Piloting

Quote:
Originally Posted by Not View Post
How many skill points are equivalent to a standard deviation then?
What makes you think it's meaningful - i.e. that the distribution is in any way smooth enough that knowing what one deviation is tells you anything about where to find anything else.

Still, for those numbers, a normal distribution with mean 25 and deviation 50 doesn't work too badly: 6.7% at -50 or less, 6.7% at 100 or more, beginning adventurers at 250 will be about 1 person in 1000 - the most impressive people in their town but not unbelievable yet. Six in 1000 are worse off than the most severe version of Terminally Ill, which if all of them were due to people who were going to die this month would mean life expectancy was about 14 years, but then there are all those people who are in bad enough shape we say death would be a mercy but who don't die.... Seems close enough.
__________________
--
MA Lloyd
malloyd is online now   Reply With Quote
Old 01-12-2019, 02:02 PM   #66
RogerBW
 
RogerBW's Avatar
 
Join Date: Sep 2008
Location: near London, UK
Default Re: [Basic] Skills of the week: Bicycling, Driving and Piloting

Resurrecting this thread to consider specifically the (Half-Track) specialisation. Per RAW, this is Driving (Tracked)-2 or other Driving-4.

As I understand it, the primary reason for the invention of the half-track was that it got you most of the benefits of a tracked vehicle, but it could be driven by people who hadn't been trained in Driving (Tracked). (I'm thinking here of machines like the Sd.Kfz. 251, the classic "Hanomag" of WWII.)

I therefore find myself distinctly inclined to give it a more generous default, maybe adding (Wheeled)-2 to make it look more like a familiarity penalty.

Anyone with experience of driving the things who'd like to weigh in?
RogerBW is online now   Reply With Quote
Reply

Tags
basic, bicycling, driving, piloting, skill of the week

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:40 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.