09-20-2011, 09:57 AM | #1 |
Join Date: Sep 2004
Location: Canada
|
Reverting to base Alternate Form
I'm working on my Warcraft racial templates. Again. This time, the werewolves of Warcraft, the Worgen.
Worgen's base form is a big humanoid werewolf shape, and they take a "mostly normal" looking human shape as their Alternate form. Their reversion trigger from the game is any sort of combat - someone attacking a worgen, or a worgen attacking someone (no need to hit to trigger the shapeshift). They can't use their shapeshifting form again until they're out of combat and there is a brief "cool down" period. I'm looking at the alternate form having "Not In Emergencies" and the trigger for reversion being "Emergencies" - any sort of stress: combat and other emergencies, but also various self control rolls and similar "excitement". The problem is how to price the fact that a Worgen's Alternate Form triggers to revert to base shape, not to shapeshift. It seems like an Uncontrollable Trigger or vanilla Uncontrollable, but that would turn a Worgen into a human when stressed, rather than revert when stressed. :/ I'm thinking basing it on Uncontrollable but just halving the value, since the base form is the "ass kicking" form as it is.
__________________
All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
09-20-2011, 10:37 AM | #2 |
Join Date: Nov 2008
Location: Norrköping, Sweden, Europe, Earth
|
Re: Reverting to base Alternate Form
Why not just buy the humanoid as the base form?
Also, turning into a big effin' wolf under stress I'd say is certainly problematic, both from a social perspective, but if you happen to be in a small cave or a shop with fragile things...? There is precious little need to halve uncontrollable, unless the game is very geared towards combat.
__________________
"Your reality, sir, is lies and balderdash and I'm proud to say I have no grasp of it whatsoever." - Baron von Münchausen |
09-20-2011, 10:43 AM | #3 |
Join Date: Sep 2004
Location: Canada
|
Re: Reverting to base Alternate Form
Well, because the werewolf shape is their native form. It's what they switch to when knocked out or sleeping, if you cut bits off of them while shapeshifted they'll revert to furry bits, if you kill them they switch to their true shape, which is big and furry.
__________________
All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
09-20-2011, 10:50 AM | #4 |
Computer Scientist
Join Date: Aug 2004
Location: Dallas, Texas
|
Re: Reverting to base Alternate Form
Useless Under Stress p.B110 is -60%, and kicks the less powerful AF "disguise" down from 15 points to 6.
|
09-20-2011, 10:53 AM | #5 |
Join Date: Sep 2004
Location: Canada
|
Re: Reverting to base Alternate Form
AHA! Yes, that's exactly what was needed. Ta much!
__________________
All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
09-20-2011, 10:55 AM | #6 |
Join Date: Aug 2009
Location: Poland
|
Re: Reverting to base Alternate Form
But there always has to be "single, reasonably common external influence that can force you to return to your native form against your will" (p. B83). Making the trigger not so single may be worth -10% at most, IMHO (that's a difference between levels of Trigger).
|
09-20-2011, 11:07 AM | #7 | |
Join Date: Sep 2004
Location: Canada
|
Re: Reverting to base Alternate Form
Quote:
Sorry, I really should have mentioned that I had the base trigger covered.
__________________
All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
|
09-20-2011, 01:02 PM | #8 | |
Join Date: Aug 2004
|
Re: Reverting to base Alternate Form
Quote:
|
|
09-20-2011, 01:13 PM | #9 | |
Join Date: Jan 2005
Location: Stuttgart, Germany
|
Re: Reverting to base Alternate Form
Quote:
|
|
09-20-2011, 03:08 PM | #10 |
Join Date: Aug 2004
|
Re: Reverting to base Alternate Form
Reversion to base form for being knocked out, killed, or your specific condition is instantaneous, as far as I know.
|
Tags |
alternate form, trigger |
Thread Tools | |
Display Modes | |
|
|