08-10-2013, 08:04 PM | #1 |
Join Date: Jan 2005
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Limitation for "requires human sacrifice"?
Let's say I'm creating a summon demon spell as an "Ally always available, summonable, minion, unusual powers" and I want to put a limitation that it requires a human sacrifice (illegal, risky, etc.) What would be the limitation's value? Would the price reduction come after figureing the total cost of the summons? If not, it would hardly have any effect since the "summonable" alone is +100%.
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08-10-2013, 08:12 PM | #2 |
Join Date: Jan 2010
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Re: Limitation for "requires human sacrifice"?
Trigger (Rare, Illegal, -60%) along with Preparation Required (1 hour, -50%).
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08-10-2013, 08:22 PM | #3 |
Join Date: Dec 2007
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Re: Limitation for "requires human sacrifice"?
Humans usually aren't rare.
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08-10-2013, 08:24 PM | #4 |
Join Date: Jan 2010
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Re: Limitation for "requires human sacrifice"?
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08-10-2013, 08:25 PM | #5 |
Join Date: Aug 2004
Location: MO, U.S.A.
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Re: Limitation for "requires human sacrifice"?
Nor are humans necessarily protected by law, depending on the local government, and/or if slavery is allowed.
__________________
Xenophilia is Dr. Who. Plus Lecherous is Jack Harkness.- Anaraxes |
08-10-2013, 08:29 PM | #6 |
Join Date: Jan 2010
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Re: Limitation for "requires human sacrifice"?
Okay, I suppose I should have asked if this was a setting where you could pop down to the corner store and ask the chemist for a quick human sacrifice whenever you need it.
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08-10-2013, 08:34 PM | #7 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Limitation for "requires human sacrifice"?
The OP says that human sacrifice is illegal and risky. I am pretty sure we can assume we are talking about a setting that is more like medieval Europe than an industrial Aztec empire.
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08-10-2013, 08:37 PM | #8 |
Join Date: Nov 2009
Location: Oregon
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Re: Limitation for "requires human sacrifice"?
If the campaign is using Multiplicative Modifiers, the enhancements and limitations are tallied separately and applied sequentially. For example, an Ally Group with a base cost of [100] cp, with Summonable (+100%), Trigger (-60%) and Preparation Required (-50%) would cost 100*(1+1.0)*(1-0.8), or [40] cp. Remember that the maximum limitation value is -80%, whether using the normal ("additive") modifier scheme or multiplicative. Using the standard Additive Modifiers, it would cost 100*(1+1.0-1.1), or [90] cp.
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08-10-2013, 09:02 PM | #9 | ||
Join Date: Jan 2005
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Re: Limitation for "requires human sacrifice"?
Quote:
Quote:
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08-10-2013, 09:11 PM | #10 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Limitation for "requires human sacrifice"?
If you use Multiplicative Modifiers you need to use them for every ability in the game. The rules aren't balanced for being able to use either method at will.
Last edited by sir_pudding; 08-10-2013 at 09:54 PM. |
Tags |
sacrifice, trigger |
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