Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 05-30-2009, 12:31 PM   #11
SimonAce
 
Join Date: Aug 2004
Default Re: Parry Missile Weapons - too easy?

Its not a ridiculous skill, I've done it with thrown objects (not arrows) -- its not easy but the rules are just fine. Also with a weapon its not that dissimilar to hitting a ball with a bat.
SimonAce is offline   Reply With Quote
Old 05-30-2009, 12:38 PM   #12
Gudiomen
 
Gudiomen's Avatar
 
Join Date: Feb 2005
Location: in your pocket, stealing all your change
Default Re: Parry Missile Weapons - too easy?

Quote:
Originally Posted by Maz View Post
Huh? Why doesn't it? I thought Deceptive attack gave a penalty to all defenses?
Because there's no such thing as a ranged deceptive attack, it's actually a "leading shot" you shoot where your target is likely to move to, and hence anticipate his dodge. This is useless on a block or parry, and this is why it's specially stated that it only penalizes dodge.
Gudiomen is offline   Reply With Quote
Old 05-30-2009, 12:51 PM   #13
vicky_molokh
GURPS FAQ Keeper
 
vicky_molokh's Avatar
 
Join Date: Mar 2006
Location: Kyïv, Ukraine
Default Re: Parry Missile Weapons - too easy?

Quote:
Originally Posted by Maz View Post
Huh? Why doesn't it? I thought Deceptive attack gave a penalty to all defenses?
No idea. But that's the RAW. Only reduces Dodge.
__________________
Vicky 'Molokh', GURPS FAQ and uFAQ Keeper
vicky_molokh is offline   Reply With Quote
Old 05-30-2009, 02:17 PM   #14
Maz
 
Maz's Avatar
 
Join Date: Aug 2005
Location: Denmark
Default Re: Parry Missile Weapons - too easy?

Quote:
Originally Posted by Gudiomen View Post
Because there's no such thing as a ranged deceptive attack, it's actually a "leading shot" you shoot where your target is likely to move to, and hence anticipate his dodge. This is useless on a block or parry, and this is why it's specially stated that it only penalizes dodge.
Aah right ofcourse... we always just used it exactly as for normal DA, as we introduced ranged DA long before MA. I forgot the officiel rule was different.
Maz is offline   Reply With Quote
Old 05-30-2009, 03:21 PM   #15
Shavrendil
 
Join Date: Aug 2006
Default Re: Parry Missile Weapons - too easy?

Thank you for all the replies. It seems that the consensus is that PMW is right as it is and I was mistaken - I learn something new every day :)
Shavrendil is offline   Reply With Quote
Old 05-30-2009, 03:36 PM   #16
Gudiomen
 
Gudiomen's Avatar
 
Join Date: Feb 2005
Location: in your pocket, stealing all your change
Default Re: Parry Missile Weapons - too easy?

Quote:
Originally Posted by Molokh View Post
No idea. But that's the RAW. Only reduces Dodge.
If you see the part in RAW that explains what a Deceptive Attack is, you'll see it doesn't make a lot of sense for a ranged attack. You can't do tricky angles, you can't do an unexpectedly fast attack, you can't indicate you're going to attack from here and actually attack from there.
Projectile speed is fixed, the attack flies straight, the angle barely changes by a couple of degrees before you miss the target entirely, distance hinders your ability to indicate you're aiming at any particular part, the target can't read exactly you're going to fire (you're just pulling a trigger or releasing an arrow) and thus, it's hard to fake it.
Etc...
Gudiomen is offline   Reply With Quote
Old 05-30-2009, 03:39 PM   #17
Gudiomen
 
Gudiomen's Avatar
 
Join Date: Feb 2005
Location: in your pocket, stealing all your change
Default Re: Parry Missile Weapons - too easy?

Quote:
Originally Posted by Shavrendil View Post
Thank you for all the replies. It seems that the consensus is that PMW is right as it is and I was mistaken - I learn something new every day :)
Note that one man's sense of what "realistic" means is not the same as another man's. It's important that your suspension of disbelief isn't blown. If for you and your group 50% chance to parry an incoming projectile is to unbelievable you need to...
a) house rule it so it doesn't spoil the credibility of your game
b) change your perception by looking into the matter and feeling genuinely convinced that it's fine
Gudiomen is offline   Reply With Quote
Old 05-30-2009, 05:25 PM   #18
Maz
 
Maz's Avatar
 
Join Date: Aug 2005
Location: Denmark
Default Re: Parry Missile Weapons - too easy?

Quote:
Originally Posted by Gudiomen View Post
If you see the part in RAW that explains what a Deceptive Attack is, you'll see it doesn't make a lot of sense for a ranged attack. You can't do tricky angles, you can't do an unexpectedly fast attack, you can't indicate you're going to attack from here and actually attack from there.
Projectile speed is fixed, the attack flies straight, the angle barely changes by a couple of degrees before you miss the target entirely, distance hinders your ability to indicate you're aiming at any particular part, the target can't read exactly you're going to fire (you're just pulling a trigger or releasing an arrow) and thus, it's hard to fake it.
Etc...
But trick-throwing seems rather realistic. Another have already mentioned baseball but you also use it in basketball. And I could easily imagine it with daggers or axes.
Maz is offline   Reply With Quote
Old 05-30-2009, 10:41 PM   #19
Dalillama
 
Dalillama's Avatar
 
Join Date: Nov 2004
Default Re: Parry Missile Weapons - too easy?

Quote:
Originally Posted by Maz View Post
But trick-throwing seems rather realistic. Another have already mentioned baseball but you also use it in basketball. And I could easily imagine it with daggers or axes.
It's wort noting that a batter who hits the ball 33% of the time is considered exceptional, which can be considered a testament to how hard it is or an example of what ranged DAs look like, depending on interpretation.
Dalillama is offline   Reply With Quote
Old 05-30-2009, 11:41 PM   #20
martinl
 
Join Date: Jan 2006
Default Re: Parry Missile Weapons - too easy?

Quote:
Originally Posted by DAlillama View Post
It's wort noting that a batter who hits the ball 33% of the time is considered exceptional, which can be considered a testament to how hard it is or an example of what ranged DAs look like, depending on interpretation.
The batter in baseball is also in a poor position for parrying and using an unbalanced weapon.

IME, parrying an arrow with a sword is not exceptionally difficult. Sure it's fast, but so are swordsmen, and the arrow isn't under continuous control as it comes in. I'd rather try to parry arrows from an expert archer than blows from an expert swordsman.

Arrows are dangerous is because they are often a surprise (20' radius battlefield awareness covers most credible melee threats - you need closer to 400' for arrows) and because they tend to come in volleys.
martinl is offline   Reply With Quote
Reply

Tags
kromm explanation, parry missile weapons

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 07:51 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.