10-11-2014, 12:43 PM | #1 |
Join Date: Jul 2007
Location: West Virginia
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A memory for tunes: mechanics help.
Basicaly I'm trying to come up with a character with a good general memory for most things Edetic Memory, but a flawless memory for music, tunes, songs and their lyrics, stories, jokes, poems, mythology, and literature.
Do I take the full Photographic Memory and then limit it? Or do I take Edetic Memory and add one or two Perks? Thank-you ahead of time.
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Per Ardua Per Astra! Ancora Imparo |
10-11-2014, 12:47 PM | #2 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: A memory for tunes: mechanics help.
What's not included if you have a flawless memory for poems and literature? Does this include oral works? Or do you have to be able to read it?
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10-11-2014, 12:47 PM | #3 |
Join Date: Jun 2006
Location: On the road again...
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Re: A memory for tunes: mechanics help.
I would use Eidetic Memory and a few Perks for "Complete Memory of Music and Literature". I'd still use Connoisseur (Music), Connoisseur (Literature), and Literature for checking to see if the character has encountered something before.
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"Life ... is an Oreo cookie." - J'onn J'onzz, 1991 "But mom, I don't wanna go back in the dungeon!" The GURPS Marvel Universe Reboot Project A-G, H-R, and S-Z, and its not-a-wiki-really web adaptation. Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting |
10-13-2014, 05:34 PM | #4 | |
Join Date: Aug 2004
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Re: A memory for tunes: mechanics help.
Quote:
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10-13-2014, 07:12 PM | #5 | |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: A memory for tunes: mechanics help.
Quote:
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10-13-2014, 08:43 PM | #6 | |
Banned
Join Date: Oct 2007
Location: Europe
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Re: A memory for tunes: mechanics help.
Quote:
GURPS Fantasy suggests the Preparation Required Limiation on Eidetic (or Photographic?) Memory to represent classical and medieval mnemotechniques. In this case the Limitation would only apply to the 5 CP cost difference between Eidetic and Photographic Memory, not to Eidetic itself, and so the total cost would be 8 or 9 CP, instead of 10 CP as for a fully Photographic character. |
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10-13-2014, 08:46 PM | #7 |
Join Date: Jun 2006
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Re: A memory for tunes: mechanics help.
The key question is does this do anything important you would otherwise require a skill roll for? If it does, that's not the territory the advantage is intended to cover. It's not totally out of bounds, since just *remembering* a song or story is rather useless - as long as you still need a Public Speaking or Singing roll to actually tell it to anybody else it's not a particular abuse. I'd be fine with letting that go as a perk for each such skill. I generally use perks to represent already knowing a lot of songs or stories or whatever, this is fairly similar, except you can add anything you actually hear in play to your Repertoire without needing to spend more points.
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10-13-2014, 08:51 PM | #8 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: A memory for tunes: mechanics help.
Turning it into generic literature doesn't, though. You just need to write it down as a narrative. Or if you can memorize oral literature, speak it aloud as a narrative. You can turn nearly anything into prose.
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10-13-2014, 08:55 PM | #9 |
Banned
Join Date: Oct 2007
Location: Europe
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Re: A memory for tunes: mechanics help.
But poetry is easier to remember. That's why they do it. It's a memory trick, similar to the "memory palace" method used by Classical Era philosophers (and quite possibly also some late-medieval scholars).
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10-13-2014, 09:01 PM | #10 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: A memory for tunes: mechanics help.
Yes, I understand that. I actually do know a bit about Gaelic Bardic poetry the bardic schools and the bards, filids and olavs as a social class. The OP, though specifies "music, tunes, songs and their lyrics, stories, jokes, poems, mythology, and literature". Which AFAICT is basically everything worth remembering, unless it is literally indescribable or inexplicable.
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