07-10-2008, 05:08 PM | #281 | |
Join Date: Jun 2006
Location: Montreal, Canada
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Re: Does GURPS need original-setting world books?
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07-10-2008, 05:17 PM | #282 | ||
Join Date: Jun 2006
Location: Montreal, Canada
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Re: Does GURPS need original-setting world books?
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07-10-2008, 05:32 PM | #283 | |||
Join Date: May 2005
Location: Oz
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Re: Does GURPS need original-setting world books?
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__________________
Decay is inherent in all composite things. Nod head. Get treat. |
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07-10-2008, 05:40 PM | #284 | |
Join Date: May 2005
Location: Oz
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Re: Does GURPS need original-setting world books?
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But SJ Games thought they were cool when it commissioned them. And there is absolutely, positively nothing to suggest that if they try again with another original setting they won't get the same result: a bunch of carping fans making querulous complaints.
__________________
Decay is inherent in all composite things. Nod head. Get treat. |
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07-10-2008, 06:49 PM | #285 | |
Join Date: Jun 2006
Location: Montreal, Canada
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Re: Does GURPS need original-setting world books?
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07-10-2008, 07:56 PM | #286 | |
Join Date: Jul 2006
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Re: Does GURPS need original-setting world books?
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My secret sauce is that along with DMing GURPS I also ran events (and owned) at a NERO LARP (boffer) chapter. Unlike tabletop, LARPS are a intensely collaborative experience in all phases. Also feedback is relatively immediate. If you want to succeed at running LARPS events you need to check your ego at the door and listen to your audience. Not hold on to the sacred cows of your own great ideas. Be flexible in presentation and plot. While I have to change my techniques for tabletop RPGS. I bring the same attitude to my writing. August we will see how well it works with my latest product. But I rather be promoting this 4th edition rather than the other 4th edition. Rob Conley |
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07-10-2008, 08:19 PM | #287 | |
Join Date: May 2005
Location: Oz
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Re: Does GURPS need original-setting world books?
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__________________
Decay is inherent in all composite things. Nod head. Get treat. |
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07-10-2008, 09:43 PM | #288 | |
Join Date: Mar 2008
Location: LFK
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Re: Does GURPS need original-setting world books?
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07-10-2008, 09:45 PM | #289 | |
Join Date: May 2005
Location: Oz
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Re: Does GURPS need original-setting world books?
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__________________
Decay is inherent in all composite things. Nod head. Get treat. |
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07-10-2008, 10:30 PM | #290 | |
Join Date: Jun 2006
Location: Montreal, Canada
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Re: Does GURPS need original-setting world books?
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