11-02-2014, 06:03 PM | #11 | |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Penalty for for having to shoot down a tube?
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11-02-2014, 06:46 PM | #12 |
Join Date: May 2005
Location: Oz
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Re: Penalty for for having to shoot down a tube?
The tricky thing about this is that you have to shoot from the right spot, which is not a consideration that marksmanship normally has to deal with. If you are within 1" (minus the diameter of your bullet) of the right position and holding your weapon within 1" (minus calibre) of the right height it is no harder than (in fact mechanically the same as) shooting the 2" far end of the pipe at 5 yards range. If you are 14" out of position in any direction the task is impossible however you point your firearm. If you are 7" out of position the width of the effective target is down to 1". (Assuming a 9mm weapon.)
A tall character might have to stoop slightly, a short one stand on a box.
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Decay is inherent in all composite things. Nod head. Get treat. Last edited by Agemegos; 11-02-2014 at 06:51 PM. |
11-02-2014, 07:08 PM | #13 | |
Join Date: Oct 2012
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Re: Penalty for for having to shoot down a tube?
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Also, I'm assuming that the penalty for shooting down a tube does not count against the 22+2x Acc limitation, it's only a penalty for getting lined up correctly. Besides, he's had plenty of chances to practice recently anyway with just this type of shot, pretty much exactly the same setup, before having to actually do it for the competition, so I figure that's good for at least +2 ,if not the full +3 for range and speed anyway. In this case it's a matter of already knowing where the weapon has to be from practice, rather than setting your sights for it. Same range/speed bonus, but just for a slightly different reason. Besides, having a known speed of zero would be a big benefit over a combat situation, where it would have an unknown speed and be erratically moving. At short ranges, the target being stationary would be the main source of the +3, since at 1-10 yards there's nothing to set on the sights anyway, only once you get out to long range. EDIT: Also, he doesn't need the +1 for AoA to get acceptable odds, but the +3 from range/speed being known/practice he does. EDIT Again: If I decide to make a DX-based skill roll to line up properly, instead of an extra penalty to the shot, or just with the penalty and just to show off, at I figure a penalty for size of area the weapon needed to be in, would the +2 for round target apply or not? Just throwing out ideas. Last edited by BraselC5048; 11-02-2014 at 07:28 PM. |
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11-02-2014, 08:58 PM | #14 |
Join Date: Oct 2012
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Re: Penalty for for having to shoot down a tube?
Should I take the width of the projectile into account, or simply assume that a shot that hits does so entirely within the target area?
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11-02-2014, 09:05 PM | #15 |
Join Date: May 2005
Location: Oz
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Re: Penalty for for having to shoot down a tube?
A 9mm slug is 0.354" in diameter. Which is 17% of the width of your target. It's not enough to change the size modifier in GURPS, but it does make a significant difference to the trigonometry of working out how big the zone is that you have to shoot out of.
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Decay is inherent in all composite things. Nod head. Get treat. |
11-02-2014, 09:10 PM | #16 | |||
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Penalty for for having to shoot down a tube?
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11-03-2014, 03:39 PM | #17 |
Join Date: Oct 2012
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Re: Penalty for for having to shoot down a tube?
For a different shot, where the target area and the projectile aren't all that much difference in size (aiming allowed this time), and it matters if you go outside the target area, once again, should I assume that a hit means the round is completely within that target area, or only that the center of the projectile is within the target area on a hit? Hopefully the former.
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11-03-2014, 04:39 PM | #18 |
Join Date: May 2005
Location: Oz
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Re: Penalty for for having to shoot down a tube?
The rules are that you mustn't hit the sides. That means the bullet has to be completely within the circle at both ends. Not just centred within the circle.
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Decay is inherent in all composite things. Nod head. Get treat. |
11-03-2014, 05:50 PM | #19 | |
Join Date: Oct 2012
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Re: Penalty for for having to shoot down a tube?
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(The 22+2x Acc limit is from Tactical Shooting, and says that's the upper limit on the accuracy of the weapon, and that range and target size penalties, counted against that level can never be improved by aiming or anything else.) |
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contest, difficulty, penalties, shooting, tube |
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