05-19-2022, 07:10 AM | #61 | |
Pike's Pique
Join Date: Oct 2005
Location: Cincinnati, Ohio U.S.A.
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Re: What's happening with Prime Directive
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Arguing or debating about the portrayal of an alternate universe that will likely never be encountered does not give ideas for running an interesting Star Trek RPG campaign. The idea should never be to do 'copy cat' adventures of what we have seen before on screen - but instead believable adventures for the player characters that are plausible in the universe - if the shows had better budgets or more screen time per episode. - Ed C
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05-19-2022, 08:21 AM | #62 |
Join Date: Jul 2007
Location: One Mile Up
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Re: What's happening with Prime Directive
If wanting to pretend to punch Nazis isn't regular and normal, I guess I don't want to be regular and normal. If it's at all possible for there to be punchable Nazis in our games, there will tend to be punchable Nazis, the same way we accommodate the one guy who will definitely play a catgirl if the setting has anything like catgirls. On the other hand, my PC was the "Political Officer" in our Prime Directive campaign and I very intentionally played him with a Gestapo vibe for the funsies (though he would have no conflict with punching non-Federation fascist types). What can I say, I contain multitudes.
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05-19-2022, 08:46 AM | #63 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: What's happening with Prime Directive
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I have no problem with using Nazis as villains in an appropriate time frame; one of my best sessions of my covert supers campaign some years back involved the PCs preventing Adolf Hitler from salvaging the One Ring of Power from the sunken ruins of Atlantis. But I figure future centuries will have their own groups of natural villains who are organic elements of the technological and social matrix.
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Bill Stoddard I don't think we're in Oz any more. |
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05-19-2022, 08:55 AM | #64 | |
Join Date: Jul 2007
Location: One Mile Up
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Re: What's happening with Prime Directive
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05-19-2022, 09:03 AM | #65 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: What's happening with Prime Directive
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Bill Stoddard I don't think we're in Oz any more. |
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05-19-2022, 09:16 AM | #66 | |
Pike's Pique
Join Date: Oct 2005
Location: Cincinnati, Ohio U.S.A.
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Re: What's happening with Prime Directive
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If you want to 'punch Nazis' as you put it - there are plenty of other game settings you can do that in. - Ed c.
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Take me out to the black Tell them I ain't comin' back Burn the land and boil the sea You can't take the sky from me.... A vote for charity: http://s3.silent-tower.org/TheKlingonVotes/index.html |
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05-19-2022, 09:26 AM | #67 | |
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Join Date: Sep 2004
Location: Southeast NC
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Re: What's happening with Prime Directive
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RyanW - Actually one normal sized guy in three tiny trenchcoats. |
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05-19-2022, 09:29 AM | #68 |
Join Date: Aug 2007
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Re: What's happening with Prime Directive
Becase I'm not going to waste my time on a custom "TL" that tries to downgrade things as much as possible and/or penalize settings that were created before the (dubious) concept of nanotechnology was developed. Superscience can change tLs and ubiquitous superscience should.
TL12^ is where the disintegrators are. The Transporter imitations too. The salt-shaker like personal regnerators and several other things. Then if I wanted to use Spaceships to stat vessels I'd need TL11^ or 12^. Some of your other examples are bad as well. The shore Leave planet produced its' android dobles in times of less thna an hour and not the weeks or months or straight TL10. Probably replicator downloading or hypertime bubbles. A nuance of ST is that it doesn't fit many standard Gurps trope classifications. For example it is not "Safe Tech" where safe and effective technologies are simply avoided for cultural reasons. Star Trek is "Unsafe Tech" where the AIs and other tech it avoids are not safe or even extremely dangerous.
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Fred Brackin |
05-19-2022, 09:31 AM | #69 | |
Pike's Pique
Join Date: Oct 2005
Location: Cincinnati, Ohio U.S.A.
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Re: What's happening with Prime Directive
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Don't use or deal with "time Travel" in a GURPS Star Trek campaign. See? Thats easily done. No grey uniformed jerks to deal with - except maybe the Romulans if your game session is takes place after 2267. - Ed C.
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Take me out to the black Tell them I ain't comin' back Burn the land and boil the sea You can't take the sky from me.... A vote for charity: http://s3.silent-tower.org/TheKlingonVotes/index.html |
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05-19-2022, 10:01 AM | #70 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: What's happening with Prime Directive
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And since I would be trying for substantive SF, not pop SF, I would be looking at the effects of time travel in books and stories. Bringing about German victories isn't all that common there; the closest analog I can think of is the novel where a time traveler inadvertently changes history so that the South lost the War between the States.
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Bill Stoddard I don't think we're in Oz any more. |
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