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#1 |
Join Date: Jan 2018
Location: Sydney, Australia
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The post on partial armour made me think about how armour works in TFT. One problem is that armour can make you invincible against some foes. I wondered if there was a way to implement armour differently in TFT, without particularly making it more complex.
Idea: Armour blocks some damage die rolls, or at least reduces them. Effects:
Last edited by David Bofinger; 09-23-2024 at 08:40 AM. Reason: typo that confused Shostak |
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#2 |
Join Date: Oct 2015
Location: New England
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Do you mean that a light helmet reduces exactly one 6 result to a 1, as opposed to a very good helmet which changes all sixes to ones?
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#3 |
Join Date: Jan 2018
Location: Sydney, Australia
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I didn't mean that, I meant to say the light helmet reduced 6s to 3s or something like that and mistyped. But your way might also work. It would give the feeling that light armour is fine against light weapons. It would make doubles a terrifying thing, which might not make sense. There's a lot of ways to do this. The ones I see at the moment don't work right but a bit more thought might change that.
Last edited by David Bofinger; 09-23-2024 at 08:39 AM. Reason: Misunderstood question |
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#5 |
Join Date: Sep 2018
Location: North Texas
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I can't see how that improves gameplay. No more dice rolls please.
__________________
“No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.” -Vladimir Taltos |
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#6 |
Join Date: Oct 2015
Location: New England
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I am sympathetic to the idea that lightly armed combatants could use some help getting their attacks through armor. But I wonder if allowing bypass penalties to the attack roll is better.
I think that this reflects both how armor actually works and how weapons can be wielded to work around armor. Those misericordes worked well, but needed to be aimed carefully. It might be worth capping adjDX at 8 or even 7 for such attacks , to keep high-DX figures from being too advantaged. It should be hard to get past someone's armor! |
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#7 | |
Join Date: Sep 2018
Location: North Texas
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__________________
“No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.” -Vladimir Taltos |
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#8 |
Join Date: Jan 2018
Location: Sydney, Australia
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#9 |
Join Date: Jun 2019
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If I ever fiddled with this idea at all, I'd use your approach. Probably: an expert with a weapon can bypass 2 hits of their target's armor, and a master with a weapon can bypass 3 or 4 hits. 4 sounds a little too extreme though.
__________________
"I'm not arguing. I'm just explaining why I'm right." |
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#10 | |
Join Date: Oct 2015
Location: New England
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[QUOTE=TippetsTX;2538220]
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