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Old 07-30-2014, 08:02 AM   #21
Tomsdad
 
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Default Re: Rocket Artillery (TL 4)

Also IIRC these things were being fired at large groups of chaps. So you likely to miss and hit a 'wrong' target.

They were also more designed to disrupt up tight formations and scare horses. So I'd make it unaimed attacks, with a chance of attacking other potential targets on a miss.

However I'd probably ask for dodges at a slight pen to be declared before hits are worked out, and have dodges disrupting tight formations. And fright checks for horses / elephants etc not used to them.

But yeah this isn't something you fire at a man, you fire it at an army.


Alternatively you probably don't need to make it unaimed at skill 9 anyway. I doubt anyone has a high skill in it, give it an acc of 1, and its going to be really low chance of hitting any more than few yards anyway even firing at a large group and with a ROF bonus. And at a few yards you are likely to get hit by something!

Last edited by Tomsdad; 07-31-2014 at 06:09 AM.
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Old 07-30-2014, 08:27 AM   #22
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Default Re: Rocket Artillery (TL 4)

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Originally Posted by Tomsdad View Post
BUt yeah this isn't something you fire at a man, you fire it at an army.
Or down a narrow tunnel [DF].
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Old 07-30-2014, 08:43 AM   #23
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Or down a narrow tunnel [DF].
I have many doubts about the wisdom of activating a whole bunch of explosive rockets inside a confined space.
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Old 07-30-2014, 08:58 AM   #24
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Default Re: Rocket Artillery (TL 4)

I have many doubts about the wisdom of Player Characters.
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Old 07-30-2014, 09:10 AM   #25
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Default Re: Rocket Artillery (TL 4)

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Originally Posted by Agemegos View Post
I don't remember watching the episode especially well, but I seem to recall that they hand-made the rockets.
They did. It took them _days_.

To Anders later post this was testing an alleged Korean weapon from the 1500s and corned powder would be a distinct possibility.
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Old 07-30-2014, 09:18 AM   #26
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Default Re: Rocket Artillery (TL 4)

Ok, interesting.
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Old 07-30-2014, 09:35 AM   #27
Varyon
 
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Default Re: Rocket Artillery (TL 4)

Another point of note - those rockets used in Mythbusters (and the alleged Korean device) aren't the explosive rockets you see in Low-Tech (and the video I linked), but rather more like rocket-propelled spears. Those are likely going to be a good deal more aerodynamic than the explosives, and without the heavy weight of an explosive payload are going to be more predictable in their flight, but ultimately aren't much better than a bunch of guys throwing a volley of spears or firing a volley of arrows (they might have better range than the former and better damage than the latter, and they've got the advantage of needing fewer people to handle them, but they'll reload more slowly and be much less accurate).

EDIT: I should also note that modern black powder is likely a good deal more reliable than the corned powder of TL 4. It's going to be at least as good as the improved corned powder of TL 5, and likely a good deal better.

Last edited by Varyon; 07-30-2014 at 09:39 AM.
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Old 07-30-2014, 10:03 AM   #28
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Default Re: Rocket Artillery (TL 4)

The rockets stated in Low-Tech are TL3.
The rockets in Empire- Total War are TL4.
I don't see a problem for using Rof rules for a TL4 rocket attack.
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Old 07-30-2014, 10:10 AM   #29
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Default Re: Rocket Artillery (TL 4)

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The rockets stated in Low-Tech are TL3.
The rockets in Empire- Total War are TL4.
I don't see a problem for using Rof rules for a TL4 rocket attack.
Ooops.

Now I have wasted everybody's time again.

Sorry.
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Old 07-30-2014, 10:32 AM   #30
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Default Re: Rocket Artillery (TL 4)

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The rockets stated in Low-Tech are TL3.
The rockets in Empire- Total War are TL4.
I don't see a problem for using Rof rules for a TL4 rocket attack.
Weren't TL4 rockets still notoriously inaccurate even against large targets?
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