06-01-2017, 12:45 PM | #1 |
Join Date: Nov 2006
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Alien or Extradimenional order for Elder Things in Dungeon Fantasy?
I was thinking chaos might not be the fit I want for the power source for Elder Things in DF. I am thinking more of something along the lines of an order so alien that if beings from the prime material plane view it they go insane. There are also mundane ways to connect to this extradimensional order by following certain rituals or sequences of events. Maybe lighting a special candle on a full moon and chiming a special gong and speaking certain phrases then the person doing so can interact with this alien order. Chaos seems to imply absence of order when in fact I want there to be order for interacting with Elder Things. Does this make sense.
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06-01-2017, 01:55 PM | #2 |
Join Date: Jun 2006
Location: On the road again...
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Re: Alien or Extradimenional order for Elder Things in Dungeon Fantasy?
Any time I add "Elder Things" in a game - fantasy or Call of Cthulhu - I tend to treat the Elder Things as existing in 4- or 5-dimensional space and interacting with 3-dimensional space (treating "time" as a temporal rather than spatial dimension) in such a manner that we only perceive their interactions as "tentacles".
That way, what we perceive as "chaos" isn't necessarily so. We simply cannot perceive their order.
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06-01-2017, 05:23 PM | #3 |
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: Alien or Extradimenional order for Elder Things in Dungeon Fantasy?
I think too often people confuse chaos for random or white noise. For proper spooky chaos there must be just enough semblance of pattern to look non-random but not enough to be predictable for more than a moment.
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06-01-2017, 06:12 PM | #4 |
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Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: Alien or Extradimenional order for Elder Things in Dungeon Fantasy?
I like to set each 'individual' "Elder Thing" on one side (or the other) of the entropy/ectropy, order/disorder, creation/destruction, nihilism/essentialism, etc/cte scales.
Does the creature seek to 'add' or 'remove' (basically), and then let that guide it from there. If all Elder things act the same way, that's gets predictable and boring. |
06-01-2017, 06:40 PM | #5 | |
Join Date: Jun 2006
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Re: Alien or Extradimenional order for Elder Things in Dungeon Fantasy?
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When they appear in a scene the have immediate goals (which I do need to decide on), and longer term ones (which I don't, and by definition I couldn't understand anyway...). Their actions may look "random" between scenes, since we have no idea of their motives or how their immediate goals contribute to them, but within any given appearance they should act more or less coherently, with any "randomness" at least sharing themes or being pointed in the same general direction. You have no idea why they appear and drive silver spikes through the skulls of half the people in the room, but still they're consistently driving silver spikes through skulls in this encounter. If you dodge one, they probably should try again, not suddenly change the plan and start singing a weird tune that causes the walls to become radioactive.
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06-01-2017, 08:17 PM | #6 | |
Join Date: Nov 2006
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Re: Alien or Extradimenional order for Elder Things in Dungeon Fantasy?
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