04-04-2006, 04:28 AM | #1 |
Join Date: Nov 2005
Location: Newcastle, Australia
|
0-point Features as Basis of Powers
Using Affliction you can give another person a disadvantage or negate a disadvantage. What would you do if you had a power that gave a person a 0-point feature, such as making them sterile? Would you still use Affliction, considering that the "disadvantage" has no point cost? Or would you class it as a quirk (1 point) for the purposes of building a "sterility" power? Conversely, how would you build a power that rids a person of sterility or made them "super fertile"?
|
04-04-2006, 05:04 AM | #2 |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
|
Re: 0-point Features as Basis of Powers
It depends on the feature. Any feature which involves a morphological change is actually afflicting Alternate Form or another trait, for example. (So you couldn't call it a +0% enhancement to afflict someone with Feature (Breathes methane instead of air), even if the Rock Lords in your game have that as a feature.)
In the case of something that doesn't afflict any sort of morphological change, like Sterile, I'd have to call it a +10% enhancement to remove or to afflict. My reasoning is that the ability to be temporarily Sterile is fairly useful, and could thus be considered a Perk, while for the purpose of healing it, it's about as hard to heal as a Quirk. So while I can't point to any rule to justify it, as a GM who had a player asking me about it, I'd call it +10% either way.
__________________
Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
#SJGamesLive: I answered questions about GURPS After the End and more! {Watch Video} - {Read Transcript} |
04-04-2006, 05:26 AM | #3 |
Join Date: Nov 2005
Location: Newcastle, Australia
|
Re: 0-point Features as Basis of Powers
That sounds about right, thank you. I wonder how the IVF industry would react to someone who could permanently cure sterility with a mere touch...
Is it just me, or does GURPs offer too many options (not that I'm complaining!). There are so many possibilities I'm finding it hard to focus on one particular concept for my next super character. |
04-04-2006, 06:53 AM | #4 | |
Join Date: Dec 2004
Location: Helsinki, Finland
|
Re: 0-point Features as Basis of Powers
Quote:
__________________
Vampires vs. Werewolves >=) |
|
04-04-2006, 07:07 AM | #5 | |
Join Date: Nov 2005
Location: Newcastle, Australia
|
Re: 0-point Features as Basis of Powers
Quote:
|
|
|
|