06-06-2020, 11:11 AM | #21 |
Join Date: Aug 2004
Location: Pacheco, California
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Re: Clerical Rites
Yes, needs mechanical operations on beings who each have their own agenda.
A spirit can truly believe that she is operating as a tool of the one true god while mowing down innocent bystanders. As I've pointed out before, ancestor worship is a big thing in some Eastern faiths. True believers would be delighted to make a tool to trap the souls of their loved ones, even if the result was only a vague answer each month that was loosely based on the memories of the departed.
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-HJC |
06-06-2020, 01:51 PM | #22 | |
Join Date: Jul 2018
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Re: Clerical Rites
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That said, I would also be totally fine with having rites affect all unlife equally, because that makes sense from a "scientific" sort of perspective. Last edited by Anomylous; 06-06-2020 at 02:00 PM. |
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06-08-2020, 08:29 AM | #23 | |
Join Date: Aug 2018
Location: Aerlith
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Re: Clerical Rites
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I've done away with categoricals and all Rites are unaligned now. The only real duality is between life and unlife, because that's an actual physical distinction and not some kind of arbitrary categorical. Unlife has different physical properties than life. So there are two opposing rites in that regard - Consecration and Anathema (formerly Defilement) - but everything else is straightforward and neutral. So if you want to have a "good" cleric who uses Scourging because he believes it's the best way to get people to recognise their sins, have at it! I've submitted my full list of "unlife apocrypha" to Steve for review before I officially share it. I don't want to put out anything that he considers conflicting or contentious. None of it will be TFT canon, it will just be a PDF of the material that folks can use for house rules. Once that comes back to me, I would like to submit it to you all as well for another round of commentary, before sharing with the wider world.
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Shadekeep - TFT Tools & Adventures Last edited by Shadekeep; 06-11-2020 at 12:06 PM. Reason: correction |
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06-08-2020, 11:58 AM | #24 |
Join Date: Jul 2018
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Re: Clerical Rites
Now that's a title for a musty yet ominous tome, if ever I saw one.
Edit to add: is it weird to compliment you on how well you just took a whole bunch of criticism, seeing as I was one of the ones criticizing? Lots of people would have just doubled down, spouted justifications, and refused to actually change anything, no matter how valid and constructive the critique was. Instead, you listened, thought about it, and then basically revamped your entire concept. So I'm impressed. Last edited by Anomylous; 06-09-2020 at 01:22 AM. |
06-09-2020, 04:15 AM | #25 | |
Join Date: May 2018
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Re: Clerical Rites
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That wan't at all easy to do. Making spells with Priest/Theologian prerequisites is an elegant alternative to making a new magic system. I like both approaches. I think your clerical system will feel very different from magic based on spell availability, aside from other things. My system has a different feel for different reasons, since it's based on ceremonies, appointed times, etc. and because now it also includes a standard way to make permanent effects. By the way, I think it would be interesting to make other professions Transcendent besides just Priest and Theologian. Thieves, smiths, scholars, physickers, alchemists, etc. with certain prereqs might be able to learn to make certain magic items and/or learn certain spells at 1 point each, etc. |
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06-09-2020, 08:11 AM | #26 | ||
Join Date: Aug 2018
Location: Aerlith
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Re: Clerical Rites
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If I'm being completely honest, there are some posters I simply ignore, either because I've found they don't post anything worth reading, or because they do not phrase their posts in a constructive fashion. The gaming world seems to have a higher than median preponderance of folks who are rather blinkered and socially maladapted. That your comments have been both useful and well-put made a lot of difference. Quote:
The main counter argument I can muster for that is that learning magic itself may take a certain mindset, similar to how brilliant mathematicians often seem to possess an innate aptitude. So possibly commonplace magic is still too difficult for the average person and explains its relative rarity.
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Shadekeep - TFT Tools & Adventures Last edited by Shadekeep; 06-09-2020 at 08:20 AM. |
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06-11-2020, 01:17 AM | #27 |
Join Date: Jan 2018
Location: Sydney, Australia
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Re: Clerical Rites
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06-11-2020, 06:39 AM | #28 |
Join Date: Aug 2018
Location: Aerlith
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Re: Clerical Rites
Got the all-clear from Steve on the materials, so the final version of the Unlife Apocrypha is released now. Let me know if you spot any typos or such.
https://shadekeep.com/files/Unlife_Apocrypha.pdf Thanks again for the feedback!
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Shadekeep - TFT Tools & Adventures |
06-11-2020, 07:43 AM | #30 | ||
Join Date: May 2018
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Re: Clerical Rites
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Also, I'd make some special spells, like your Rites, that someone can learn only if they have those prereqs, particularly spells can be used only in conjunction with profession-oriented talents, like:
There's plenty of folklore about magic like this, where mastery grants supernatural-like powers. Unarmed Combat, in particular, comes to mind. Given that wizards are so powerful, giving heroes access to certain spells does seem like a natural way to balance things out. A staff-mana-like option might be good too, something kind of like "ki points" that you can use instead of ST. This changes the feel of the world but I think it does fit well into Cidri. Sorry wizards but I think this is only fair... :) |
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