Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Board and Card Games > Ogre and G.E.V.

Reply
 
Thread Tools Display Modes
Old 11-12-2021, 08:56 PM   #1
Toltrin
 
Toltrin's Avatar
 
Join Date: Mar 2008
Location: Oregon
Default New OGRE designs that are cool

Mulan Jīngshén, Chinese Hegemony
yr.(2078) "Blue Spirit"
155vp, 20AU, 7 size
ECM Cloaking
1 Main Battery 4/3 D4 o
2 Sec. Battery 3/2 D3 oo
2 Ext. Missiles 6/5 D3 oo
6 Antipersonnel 1/1 D1 ooo ooo
25 D1 'Hard Armor' tread units. Move starts at 5
Each tread unit is targeted.
ooooo 4
ooooo 3
ooooo 2
ooooo 1
ooooo 0

Only used three times against the Taiwan island, it proved effective in zooming past initial Taiwanese defenses and taking out two nuclear reactors and a minor forward command post.
This Mulan is one of the last cybertanks they installed strong armor.
As much of the Chinese Hegemony, portions of the ECM technology was stolen from the Combine factory. As with any copy of unproven technology, the copied ECM projectors proved unreliable and burned out only after a few uses. They, however, could not get more working properly but by then the China had larger problems than trying to hide a huge war machine.
The Nihon alliance began winning the war...
Chinese Strong Armor: Each hit-box represents a D1 tread subsystem that must be attacked individually. Instead of rolling at 1:1 odds on the CRT and inflicting an amount of damage equal to the attack, determine an attack's odds versus D1 and destroy a single tread on a result of X/XX. Ramming and falling damage is 2/3rds, round fractions normal. Strong Armor is distinquished in the system list by a "D1" instead of "TU" for tread unit.
(FJCestero)

Last edited by Toltrin; 11-12-2021 at 09:04 PM.
Toltrin is offline   Reply With Quote
Old 11-12-2021, 09:14 PM   #2
Toltrin
 
Toltrin's Avatar
 
Join Date: Mar 2008
Location: Oregon
Default Re: New OGRE designs that are cool

призрак "Ghost", Russian
(active 2088-2091)
155vp, 26AU, size 7
ECM cloaking, -1 on CRT to hit
1 Main Battery 4/3 D4 o
2 Sec. Batteries 3/2 D3 oo
2 Ext. Missiles 6/5 D3 oooo (1-shot)
2 Rocket Batteries 3/4 D2 oo
6 Antipersonnel 1/1 D1 ooo ooo
40 GEV units. Move starts at 3/1
"D" inflict half-damage(frd)
ooooo ooooo 2/1
ooooo ooooo 2
ooooo ooooo 1
ooooo ooooo 0


Russian GEV OGRE used in the wastes of Siberia where mobility over smooth terrain is key. Due to the state developed ECM technology, it was used mainly for reconnaissance in the East against Nihon incursion. However, it rarely saw combat but when it did, the small forces it encountered saw nuclear fire before they saw it. For the three years it was fielded it served the Russian Soviets well. However, contact was lost with the cybertank in the year 2091.
The Nihon called it the ghost" of Kamchakka.

Last edited by Toltrin; 11-12-2021 at 09:26 PM.
Toltrin is offline   Reply With Quote
Old 11-18-2021, 05:33 PM   #3
TexPoec
 
Join Date: Oct 2017
Location: Dallas
Default Re: New OGRE designs that are cool

Always interesting to see new variants. I like to create a doctrine for an army and build Ogres based on that. The Chinese historically rely heavily on artillery so I make their Ogres have over sized batteries for their class and trade off other attributes.
TexPoec is offline   Reply With Quote
Old 11-18-2021, 07:08 PM   #4
Toltrin
 
Toltrin's Avatar
 
Join Date: Mar 2008
Location: Oregon
Default Re: New OGRE designs that are cool

Quote:
Originally Posted by TexPoec View Post
Always interesting to see new variants.

You should check out the work FJCestero puts in!
Look up on the forums "All the world's OGREs".
You will not be dissapointed.
Email me if you want the collection (he gave them to me).
Toltrin is offline   Reply With Quote
Old 11-24-2021, 01:56 AM   #5
Toltrin
 
Toltrin's Avatar
 
Join Date: Mar 2008
Location: Oregon
Default Re: New OGRE designs that are cool

Support OGRE Mk.3
155vp, 26AU, 7 size
1 Main Battery Atk 4/3 D4 o
2 Sec. Battery Atk 3/2 D3 oo
1 Laser 2/15 D2 o
- Move or Fire, Line of sight
4 Railgun Howitzer 2/8 D2 oooo
- Move 1 when firing Howitzer
8 Antipersonnel 1/1 D1 oooo oooo
36 tread units. Move starts at 3
oooo oooo oooo 2
oooo oooo oooo 1
oooo oooo oooo 0


A prototype developed to chase OGRES and defend against cruise missiles. It also was designed to stay behind other OGRES and support them from the rear. Only a few were made and the design scrapped due to cost. One of the prototypes tested in the field ironically became the victim so some lucky cruise missile hits. The Paneuropeans invested eight to take this prototype out.

Last edited by Toltrin; 11-24-2021 at 02:02 AM.
Toltrin is offline   Reply With Quote
Old 11-24-2021, 06:39 PM   #6
FJCestero
 
FJCestero's Avatar
 
Join Date: Jun 2008
Location: Charleston SC, USA
Default Re: New OGRE designs that are cool

Quote:
Originally Posted by Toltrin View Post
Support OGRE Mk.3
155vp, 26AU, 7 size
...

The Paneuropeans invested eight to take this prototype out.
Yup. The Ogre'verse SOP answer to expensive mobile laser batteries: MOAR CRUZE'MISALS!!!
FJCestero is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 04:06 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.