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Old 07-14-2021, 10:50 PM   #491
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Default Re: [DFRPG] Crawl! IC

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Either the being or sorcerer that made the bandits that turned to GOO, or the bandits we killed. We must be wary of his intentions.
He is too dangerous, WE SHOULD KILL HIM NOW!
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Old 07-14-2021, 10:54 PM   #492
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Default Re: [DFRPG] Crawl! IC

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He is too dangerous, WE SHOULD KILL HIM NOW!
Let's get to the lizardmen first. MAYBE Mendel is good and his friend isn't a cultist... But everybody is a cultist until proven otherwise.
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Old 07-14-2021, 10:59 PM   #493
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Default Re: [DFRPG] Crawl! IC

Whichever cultist we find I WILL BATHE IN HIS BLOOD. The Elders will it, and so it shall be. I also agree going forward is the path we are on. First Lizarmen, Mendel’s man, Mendel. This might be Mendel’s monkey paw.
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Old 07-14-2021, 11:06 PM   #494
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I, CULTIST /ᐠ≗ᆽ≗ᐟ \
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Old 07-14-2021, 11:09 PM   #495
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Default Re: [DFRPG] Crawl! IC

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I, CULTIST /ᐠ≗ᆽ≗ᐟ \
The Elders talk to me through VIOLENCE, but to you, Gathika, they talk directly
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Old 07-14-2021, 11:13 PM   #496
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It looks like the gates of hell will be within a step, looks right for Hellís Throat. We are yet to find who is wrong or right, so let's seek the answer of steel.
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Old 07-14-2021, 11:17 PM   #497
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It looks like the gates of hell will be within a step, looks right for Hellís Throat. We are yet to find who is wrong or right, so let's seek the answer of steel.
Right is who prevails, and WE WILL PREVAIL BECAUSE WE FOLLOW THE IRON LOGIC.
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Old 07-14-2021, 11:27 PM   #498
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Default Re: [DFRPG] Crawl! IC

TEE-HEH-HEH-HEH-HEH! YES!
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Old 07-15-2021, 04:48 AM   #499
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The party is not disturbed that night.

DAY 24

The adventurers wake that morning to an overcast day.
They walk for only another hour before they arrive at the Caves of Mercy.

From a first glance, nothing has changed. All is quiet. But perhaps a closer look at the caves would reveal otherwise...?
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Old 07-15-2021, 10:45 PM   #500
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Once the Riddle of Steel arrives at the canyon, Bain tells his friends to wait:

The situation seems dire, I will scout the place, find us a path.

He blends with the surroundings and eventually disappears in the horizon; then Bain comes back with good news...*

I have found a good pathway, even the cart can get to the caves without any issues. It seems there are not signs of the lizardmen over there, but I guess they travelled to the swamp in the west, less than a day's walk from here. How about it?

*A navigation critical success!
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