08-26-2020, 01:47 PM | #21 | |
Join Date: Aug 2004
Location: Wellington, NZ
|
Re: GURPS Navigation (Land) and Terrain
Quote:
__________________
Rupert Boleyn "A pessimist is an optimist with a sense of history." |
|
08-26-2020, 02:14 PM | #22 |
Banned
Join Date: Jun 2005
Location: Bristol
|
Re: GURPS Navigation (Land) and Terrain
From my own experience of Map and compass it depends on the Map as much as it does with visibility.
Hold old is the Map, is it's age relevant to what it is being used for? I must admit we have OS maps in the UK and they come with so much information: Heights, contours, Magnetic Variation etc etc. Getting from A to B the direct route may make you descend and ascend, this is usually a no no in hiking. However, a slightly longer route you can 'contour' around the terrain. Give or take the Naismith's rule on hiking. The task would fall between two skills. Navigation and Hiking. Difficulty by visibility and outdated maps (circumstantial). I remember hiking in a fog across a saddle from one spur to the mount and we saw the track and lined up of what was on the map and leap frogged each other to move forwards. Albeit it was just a 'task' and a demonstration on navigation in visibility of less than 20m. |
Tags |
gurps, navigation, terrain |
Thread Tools | |
Display Modes | |
|
|