02-12-2007, 01:03 AM | #111 |
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Re: Art for games
Here is another character from my Super San Diego game, Rose Westin. She's a TK user. When I get time, I'll try to get her stats posted.
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02-12-2007, 01:16 AM | #112 |
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Join Date: Jan 2005
Location: saarbrücken, germany
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Re: Art for games
Mark, this program you're using is really good with vehicles and robots and stuff. Those look really cool. The characters ain't bad either, but I, personally, prefer the machines. Possibly because the technical medium lends itself very well to technical subjects.
I'll definitely use some of these in my games.
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Like a mail order mogwai...but nerdier - Nymdok understanding is a three-edged sword
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02-12-2007, 10:25 AM | #113 |
Join Date: Aug 2004
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Re: Art for games
Sweet character portraits, people. Here are two of my recent PCs:
Khaibitu-na-Sobek, an uplifted crocodile, and Traimtasal, a tribal archer. |
02-12-2007, 01:59 PM | #114 | |
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Re: Art for games
Zorg,
I'm don't have very many vehicles that I've put together, but I can see about putting together more of them. Quote:
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02-12-2007, 02:44 PM | #115 |
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Re: Art for games
For a GURPS Space game I'm working on, I'm using the old Star Trek Tactical Combat Simulator. I'm starting to go through and remake some of the vessels from that for the game. So far, the only one I've got finished is the Loknar Frigate.
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02-13-2007, 05:34 AM | #116 |
Join Date: Aug 2004
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Re: Art for games
Thanks for the praise! How high is the usual polygon count for your ships and mecha?
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02-13-2007, 02:08 PM | #117 | |
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Re: Art for games
Quote:
I've got Hexagon 2 and Bryce 6 but I haven't done much with them (I'm a little scared of them). DAZ uses "content" like Poser does--you load it into a scene and manipulate it the way you want. Most of the vehicles I post are made with Power Fusion 3d's various construction kits. I'm not nearly as good at the vehicles as MonkeyFist (my roommate for anyone new) is, but I'm trying to get better. MonkeyFist made this Raptor clone after he found a toy of one to use as a reference. |
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02-17-2007, 03:04 PM | #118 |
Join Date: Aug 2004
Location: Seeheim-Jugenheim, Germany
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Re: Art for games
I have done some RPG themed 3D modelling and rendering. My site contains some artistic nudity, so be warned if you have problems with that.
Some Renders: My Renders I have my creatures as downloads for Poser users. I don’t know how well they work in DAZ Studio, if you like you can try. My Downloads
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02-17-2007, 04:00 PM | #119 | |
Join Date: Jan 2005
Location: Stuttgart, Germany
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Re: Art for games
Quote:
That being said, those swords/daggers are way too curvy. |
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02-19-2007, 04:45 AM | #120 | |||
Join Date: Jul 2006
Location: Bologna, Italy
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Re: Art for games
Quote:
Quote:
Quote:
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