12-13-2020, 10:52 AM | #11 | |
Join Date: Aug 2007
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Re: [Vehicles] How big should a self-destruct be?
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You'll get that from big antimatter charges in atmosphere that ionize all the air in 750 yards or more. You won't get it in space. If you use enough antimatter (with a hard to determine value of "enough") you will eventually ionize all of your space probe in addition to filling surroundign space with a huge quantity of toxic rads in a very inefficient process. Small quantities of antimatter have almost no utility in mining.. Try Plastex B instead.
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Fred Brackin |
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12-13-2020, 11:24 AM | #12 |
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Join Date: Sep 2004
Location: Southeast NC
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Re: [Vehicles] How big should a self-destruct be?
Would securely wiping the storage media, leaving an inert but intact shell, suffice?
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RyanW - Actually one normal sized guy in three tiny trenchcoats. |
12-13-2020, 11:49 AM | #13 | ||
Join Date: Nov 2004
Location: Niagara, Canada
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Re: [Vehicles] How big should a self-destruct be?
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Ultra-tech data-recovery methods can extrapolate a lot from very little; the fewer of the physical storage media's atoms that are connected to each other, the better.
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Thank you for your time, -- DataPacRat "Then again, maybe I'm wrong." |
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12-13-2020, 12:52 PM | #14 |
Join Date: Jul 2008
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Re: [Vehicles] How big should a self-destruct be?
I'm not sure why a t-ray imager is being described as a chemscanner, but it's trivial to block terahertz radiation with a sheet of metal as far as I can tell.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
12-13-2020, 01:06 PM | #15 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: [Vehicles] How big should a self-destruct be?
Terahertz spectroscopy can detect a pretty wide range of interesting materials, though it's hardly a universal chemscanner (it seems to be mostly used for biological materials, such as drugs and explosives detection).
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12-13-2020, 08:10 PM | #16 |
Join Date: Nov 2004
Location: Niagara, Canada
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Re: [Vehicles] How big should a self-destruct be?
I think I've found my self-destruct method: from Pyramid 51, a "triggered nuclear isomer" explosive. At REF 100 and $500/lb, even $1 of it is useful (about 5.3 d6, if I have the formula right); and like antimatter, setting it off emits enough radiation to help wipe the RAM this AI is worried about.
Also mentioned in the article is that it's "insensitive", and won't be set off by random impact, friction, heat, or sparks. ... Which is kind of important, given that one of the TL8 explosives listed is hexanitro hexaazaisowurtzitane, which isn't particularly noted for its stability in the present-day. Anyone have any thoughts to share on the stuff, before I start deciding on technobabble for the half-life of the isomer being used, or toying with carrying bits of it around with cyberswarms, or the like?
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Thank you for your time, -- DataPacRat "Then again, maybe I'm wrong." |
12-13-2020, 09:39 PM | #17 | |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: [Vehicles] How big should a self-destruct be?
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If you can make it work, it does imply compact gamma ray lasers. Of course, that's available standard at TL 11. Last edited by Anthony; 12-13-2020 at 09:46 PM. |
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12-13-2020, 09:48 PM | #18 | |
Join Date: Aug 2007
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Re: [Vehicles] How big should a self-destruct be?
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Upgraded technobabble might be something invovling one of those super-heavy elements from the "island of stability" fissioning from something other than a neutron.
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Fred Brackin |
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12-14-2020, 08:16 AM | #19 | |
Join Date: Nov 2004
Location: Niagara, Canada
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Re: [Vehicles] How big should a self-destruct be?
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Say, do any GURPS books mention how heavy and expensive a particle accelerator and collider might be, so I can start estimating what it would take to manufacture this stuff while stuck on some random moon? 3e's Vehicles' fuel-generation gizmo-list mostly concentrates on chemical and physical processes - distillation, metal-oxide reduction, and such - plus a couple of ridiculously-high-TL superscience doodads that aren't particularly relevant, either. I know that some small-scale particle accelerators can be reasonably cheap even today; and at $1.10 per gram (well, including whatever it's embedded in), the isomer obviously isn't /particularly/ hard to put together with a TL10 economy; but there's a world of difference between paying a buck for a bottle of soda and making some yourself, from scratch. (I might loosely base my approach on antimatter production, ala https://www.baen.com/Chapters/067187...7187686402.jpg , but I'm open to any reasonably-consistent sets of numbers.)
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Thank you for your time, -- DataPacRat "Then again, maybe I'm wrong." |
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12-14-2020, 10:25 AM | #20 |
Join Date: Nov 2004
Location: Niagara, Canada
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Re: [Vehicles] How big should a self-destruct be?
Yet another technical question: Assuming that metastable nuclear isomers can, in fact, be stored and can also be detonated on command, is there any reasonable way to take your pile of the things and use them to generate electricity? And what'd be the most reasonable model - non-rechargeable battery, RTG, explosive-fuelled internal combustion engine...?
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Thank you for your time, -- DataPacRat "Then again, maybe I'm wrong." |
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3rd edition, antimatter, self destruct, vehicles |
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