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Old 06-08-2023, 11:03 PM   #11
sjmdw45
 
Join Date: Jan 2008
Default Re: Selling loot (wealth advantage and time spent)

Quote:
Originally Posted by mburr0003 View Post
Eh, when I did it I did 30 points into Very Wealthy and suffered a bit for it at the outset. The PC certainly grew to be "more" competent in dungeoneering later... and it was also a Thief (which I wasn't considering above) and we probably know my thoughts on how relatively unworthy that profession is when you've got a Wizard with Lockmaster and a Knight who just "tanks the traps".

Kinda... really skews the old perceptions there. I'd still rather slowly buy up Wealth on another profession than ever do Thief or Bard.
In DFRPG you don't even have the option to buy Very Wealthy without creating a custom profession (Adventurers pg 14). The Thief template only has Comfortable and Wealthy.

This is okay because between "For You, A Special Price" (+1 to effective Wealth ~50% of the time, per Exploits pg 16) and "Haggling" (also +1 to effective Wealth and 50% of the time, also on Exploits pg 16), Very Wealthy is redundant 75% of the time anyway--you can't sell for more than 100%. If you count black markets, it's redundant 90%+ of the time.

I agree that Thieves are pretty terrible, but Wealthy Elven Bards are awesome.

Last edited by sjmdw45; 06-08-2023 at 11:19 PM.
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