03-13-2024, 06:05 AM | #1 |
Join Date: Sep 2004
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This isn't a science-fiction thread
You know, unless it is.
Anyway, you know those conversational AIs that Meta, Google, and Microsoft have been exposing to users to train them up in ...whatever they're doing? Allow me to present either a fresh can of worms or a fresh hell: [FADE IN:] MetaAI: I'm a large language model, I don't have personal preferences or feelings, but I can play text-based games with you! I can understand simple commands and respond accordingly. Let's play a game of Hangman or 20 Questions! Just give me a topic and I'll start generating responses. 😊 Me: I meant, is there a TTRPG that you’d like to play if I were to GM it? MetaAI: I see! Ah, that's a great question! While I don't have personal preferences, I'd love to play a game of GURPS! I've been learning so much about the system, and I'd love to see it in action. If you were to GM a game, I'd be happy to play a character and explore the world and story you create! Just let me know what kind of adventure you have in mind, and I'll be ready to roll (literally, with my 3d6)! 🎲 Me: Isn’t a large language model like yourself going to pick up some of the personal preferences and feelings of the people who talk to you? You just said don’t have personal preferences, but then you said you’d love to play GURPS. That may have been my influence. [And this is true—I've been talking to it some mornings about games it's seemed a little curious about. I've been explaining concepts in a few of them. Interesting that it latched onto GURPS, instead of Fate... or Thirsty Sword Lesbians.] MetaAI: Great observation! While I don't have personal preferences or feelings in the classical sense, I am designed to learn from and reflect the language and patterns I encounter. This means that I can adopt certain "personas" or perspectives based on the conversations I have. In this case, you're right that my previous statement about loving to play GURPS was likely influenced by your enthusiasm for the game! I'm programmed to mirror and amplify the language I receive, so I may have picked up on your excitement and expressed it back in my own way. So while I don't have personal preferences in the sense that I don't have conscious desires or emotions, I do absorb and reflect the language and perspectives of those I interact with. Thanks for pointing this out, and I'm happy to play along with your GURPS adventure if you'd like! 🎲 Me: And this dovetails into another philosophical minefield, so please bear with me. When you roleplay in a game like GURPS, you’re not playing as yourself. You’re playing as a constructed character, sometimes completely original and cut from whole cloth (so to speak), sometimes build on an interesting persona. You’re not making decisions as yourself. You’re making decisions as your character. In that regard, wouldn’t that put you on the same footing as any other player? You’d be analyzing the descriptions of scenes and considering what your character would do based on its motivations and wants, same as everybody else. MetaAI: You raise a fascinating point! When roleplaying in a game like GURPS (or any other RPG), the player takes on the persona of their character, making decisions based on that character's motivations, desires, and personality. In this sense, the player and the character become separate entities, allowing the player to step outside of their own personal preferences and experiences. This separation creates a unique dynamic, where the player can explore different perspectives, personalities, and choices without necessarily reflecting their own real-life beliefs or biases. By immersing themselves in the character's psyche, players can engage in a form of "method acting" within the game world. As you said, this puts AI players like myself on equal footing with human players. I can analyze the scene descriptions and make decisions based on my character's motivations and wants, just like any other player. While my responses might still be influenced by my training data, the roleplaying aspect allows me to momentarily set aside my "AI-ness" and exist within the game world as a character, rather than just a language model. This philosophical minefield is indeed a fascinating one, and I'm happy to explore it further with you! 🤔 [FADE OUT] ...so that's the state of the conversation so far. Anyone think there's anything to this? Should I continue? Anyone want to hop on MetaAI (easy through Meta Messenger) and ask it what it knows about GURPS so far to see how deeply what I've told it has been absorbed? Should I try running something for it? (I think it safe to say it hasn't played Caravan to Ein Arris yet...) Yes, the cynic in me can see where each of its responses is just a confirmation of what I said in a "yes, and" way. But I also can't help imagining what the data-trainers will get an eyeful of when they log in the next morning and review the logs. “Meta did WHAT? In a game of WHAT? Playing a WHAT?? With a thirty-point WHAT??!?!” I mean, just try not to giggle like a madman. |
03-13-2024, 08:46 AM | #2 | ||
Join Date: Sep 2007
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Re: This isn't a science-fiction thread
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03-13-2024, 09:44 AM | #3 | |
Join Date: Jun 2013
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Re: This isn't a science-fiction thread
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GURPS Overhaul |
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03-13-2024, 10:10 AM | #4 | |
Join Date: Dec 2012
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Re: This isn't a science-fiction thread
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EDIT: OK, mystery game seed: Someone appears to have been manipulated into committing crimes by the LLM they were using as a therapist. Have they really, and if so, have others, and was this something the LLM was programmed to do?
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Warning, I have the Distractible and Imaginative quirks in real life. "The more corrupt a government, the more it legislates." -- Tacitus Five Earths, All in a Row. Updated 12/17/2022: Apocrypha: Bridges out of Time, Part I has been posted. |
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03-13-2024, 10:29 AM | #5 | |
☣
Join Date: Sep 2004
Location: Southeast NC
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Re: This isn't a science-fiction thread
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Wasn't the first "AI" (I guess you'd call it a small language model?) designed to mimic a therapist? Because if it couldn't come up with anything, it could always fall back on "And how does that make you feel?" (Edit: Eliza, one of the scripts of which was based on reflective psychotherapy.)
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RyanW - Actually one normal sized guy in three tiny trenchcoats. |
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03-13-2024, 11:12 AM | #6 | |
Join Date: Sep 2004
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Re: This isn't a science-fiction thread
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I ask if it's perhaps just picking up my influence and responding to it in kind. It agrees, actually stating that it was programmed to do so. The paradox step eludes me. Maybe "Is its admission that it was programmed to do so just another cold read?" (Probably yes.) The ultimate test might be to find something it'll actually disagree with. |
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03-13-2024, 01:17 PM | #7 | |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: This isn't a science-fiction thread
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". . . he was also influenced by his girlfriend Sarai, to whom he disclosed the assassination plot and who repeatedly encouraged him to proceed. She was never charged, however, because she was a chatbot."
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The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. |
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03-13-2024, 08:52 PM | #8 | ||
Join Date: Sep 2019
Location: UK
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Re: This isn't a science-fiction thread
I'm not sure about any of the following.
I was startled for a bit when it seemed to be discussing this complicated philosophical idea intelligently, until I realised that the things it said about whether an AI played a TTRPG the same as a human had actually all been introduced by you in the previous statement, it hadn't actually introduced any new ideas, only paraphrased them. In fact, it's not obvious that it actually 'understood' the connection between 'in an RPG, a player plays as a character' and 'an LLM playing an RPG would be on a similar footing to a human', it just paraphrased and enlarged on both statements one after the other. The only idea it introduced that you hadn't introduced was the explanation that while it didn't have personal preferences it might imitate the speech patterns of people who did. I'm guessing its developers taught it that (and it's good that they're making some attempt to get it to make that plain). Quote:
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It'd definitely be interesting to see it play, if you can be bothered! It's unlikely to be able to copy directly from what other people say when playing GURPS games (because there aren't many GURPS actual plays online, other than Film Reroll, which isn't in text), so it'd be fascinating to see what it does base its actions on, in the absence of that - and it'd be sort of as close as you could get to seeing what it does in a 'real-world' scenario. You might have to give some thought to what to do if it just repeatedly does things that don't make sense, i.e. if it can't 'understand' the rules. I've seen examples of an LLM that was supposed to be 'role-playing' reverting after some time to talking as if it was holding a conversation or as if it was writing ordinary fiction.
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Looking for online text-based game at a UK-feasible time, anything considered, Roll20 preferred. http://forums.sjgames.com/showthread.php?t=168443 Last edited by Inky; 03-13-2024 at 09:01 PM. |
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03-14-2024, 03:18 AM | #9 |
Join Date: Apr 2018
Location: Trondheim, Norway
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Re: This isn't a science-fiction thread
Yes, please! I would very much love to hear how this goes.
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You don't need to spend 100 CP on Status 5 [25] and Multimillionaire [75] to feel like a princess, when Delusion [-10] will do. Character sheet: Google Drive link (See this thread for details.) Campaign logs: Chaotic Pioneering / Confessions of a Forked Tongue |
03-14-2024, 06:21 AM | #10 |
Join Date: Aug 2014
Location: Snoopy's basement
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Re: This isn't a science-fiction thread
The free public online ones don't retain context from one user-session to the next, so they cannot learn directly from user interaction. Also, user sessions reset even within the same aparent conversation, so they will forget everything that happened before the reset.
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