09-22-2022, 02:13 PM | #31 |
Join Date: Aug 2004
Location: Shoreline, WA (north of Seattle)
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Re: [BANESTORM] Ending slavery in the Evil Empire
I could see the reformist Emperor founding some kind of slave-holding guild or enterprise owned by abolitionists or whatnot as a long-game means of creating an abolitionist-minded monopoly on slave ownership that will lead to soft abolition. It is, of course, the kind of thing that can go wrong quickly in ways that make for interesting gaming.
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09-22-2022, 02:44 PM | #32 | |||
Join Date: Jan 2014
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Re: [BANESTORM] Ending slavery in the Evil Empire
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Using murderers and traitors for penal labour doesn't make much sense though. |
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09-22-2022, 03:18 PM | #33 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: [BANESTORM] Ending slavery in the Evil Empire
Using them for jobs that are going to kill you (such as low tech salt mining) has been used historically.
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Tags |
banestorm, megalos, slavery |
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