05-05-2022, 07:49 AM | #41 | ||
Join Date: Jun 2013
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Re: Gaming philosophy conundra
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Also, the delay in switching stations, systems, etc, actually has a function. Several, really. Off the top of my head, in addition to adding a touch (or sometimes much more than just a "touch") of risk to the equation, the fact you can't just "fast travel" adds a lot of nuance to EVE markets. Sure, you can buy this item from that station for cheaper than this station, but it's far away or requires you to travel through lowsec (or maybe it's far away if going through highsec, but close by if you're willing to go through lowsec); maybe you could sell that item for a better price in Jita, but it's 30 jumps away. Instant teleportation would mean you might as well just have one global market for the whole of New Eden, and would also get rid of the entire purpose of courier contracts and the like. That delay, while a bit annoying (although given EVE Online's beautiful visuals, at least it's generally a scenic trip), adds so much to the game, it really wouldn't be the same without it. But I digress...
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05-05-2022, 08:12 AM | #42 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Gaming philosophy conundra
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It seems to me that what Wittgenstein was warning about was more the tendency of philosophers to come up with their own definitions, often based on theoretical speculations, and then to argue as if the use of those words in other situations reflected, or was meant to reflect, what the philosophers had come up with. That has produced a tremendous amount of nonsense.
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05-05-2022, 09:46 AM | #43 | |
Join Date: Jun 2013
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Re: Gaming philosophy conundra
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05-05-2022, 11:37 AM | #44 |
Join Date: Apr 2022
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Re: Gaming philosophy conundra
Just posting to acknowledge the points made. I initially had a longer post but it was full of further scenarios and I didn't want to stretch the point any further.
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05-05-2022, 12:12 PM | #45 |
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Join Date: Mar 2012
Location: far from the ocean
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Re: Gaming philosophy conundra
Which is the true character: the one written down on the sheet or the one that exists in the mind of the player?
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05-05-2022, 12:48 PM | #46 | |
Join Date: May 2007
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Re: Gaming philosophy conundra
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EDIT: On topic: Could Gary Gygax make a ruleset so complex he couldn't play it?
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I predicted GURPS:Dungeon Fantasy several hours before it came out and all I got was this lousy sig. Last edited by ravenfish; 05-05-2022 at 12:54 PM. |
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05-05-2022, 01:36 PM | #47 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Gaming philosophy conundra
Actually, I think this makes you Sisyphus.
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Bill Stoddard I don't think we're in Oz any more. |
05-05-2022, 02:45 PM | #48 | |
Join Date: May 2005
Location: Oz
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Re: Gaming philosophy conundra
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For another example, consider how botanists’ co-optation of “fruit” and “nut” to be technical terms have resulted in fatuous arguments over whether cucumbers are fruit and walnuts are nuts.
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Decay is inherent in all composite things. Nod head. Get treat. Last edited by Agemegos; 05-05-2022 at 08:29 PM. |
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05-05-2022, 07:06 PM | #49 | |
Join Date: Mar 2006
Location: Iceland*
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Re: Gaming philosophy conundra
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Or, at least, outside some kind of solo play, the audience consists of more than one person. And the true character is the one the audience experiences.
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05-06-2022, 01:16 AM | #50 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: Gaming philosophy conundra
"The GM is dead" - the philosophy that states that how the players approach a problem (e.g., a puzzle or a trap) has nothing to do with how the GM thought they would.
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philosophy, sisyphus, theseus, trolley problem |
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