09-14-2021, 11:16 AM | #41 | |
GCA Prime
Join Date: Aug 2004
Location: Portland, OR
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Re: GCA5 Beta Preview available now [Second release out now!]
Quote:
Mostly, official sources just refer to it as GURPS Character Assistant without the number, but obviously that would be counterproductive right now when it's not officially released yet, and we need to differentiate between the programs. (GCA5 is s a huge update of nearly everything the program is made of, and requires all new sheets, different character formats, etc. I don't feel like a minor version number change gets that point across.)
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Armin D. Sykes | Visit my GCA5 blog for updates and previews. | Get GURPS Character Assistant 5 now at Warehouse 23. |
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09-14-2021, 07:10 PM | #42 | |
Join Date: Jun 2010
Location: Hmm, looks like Earth, circa CE 2020+
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Re: GCA5 Beta Preview available now [Second release out now!]
Quote:
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The Cross-Dressing Zone The history of drag in popular media Pyramid #4/4: Fantasy/Magic II Add Sparkle To Your GURPS Game GURPS Fantasy Folk: Elves My first GURPS supplement |
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09-21-2021, 10:54 PM | #43 |
Forum Pervert
(If you have to ask . . .) Join Date: Feb 2005
Location: Somewhere high up.
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Re: GCA5 Beta Preview available now [Second release out now!]
Since there are a bunch of alternate book rules available, can we get a GCA5 GDF for LogST?
I built one for GCA4, but it doesn't translate. Which is a bummer. |
09-22-2021, 08:02 AM | #44 |
GCA Prime
Join Date: Aug 2004
Location: Portland, OR
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Re: GCA5 Beta Preview available now [Second release out now!]
Why doesn't it translate? GCA5 should read all existing GDFs just fine.
__________________
Armin D. Sykes | Visit my GCA5 blog for updates and previews. | Get GURPS Character Assistant 5 now at Warehouse 23. |
09-22-2021, 01:36 PM | #45 | |
Forum Pervert
(If you have to ask . . .) Join Date: Feb 2005
Location: Somewhere high up.
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Re: GCA5 Beta Preview available now [Second release out now!]
Quote:
A, it didn't keep the cost per levels correctly (which was easy enough to fix within GCA5). B, it didn't keep the damage progression. It changed BL just fine (and is more stable adding/subtracting LogST), but the damage follows the old progression. |
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09-22-2021, 02:32 PM | #46 | |
GCA Prime
Join Date: Aug 2004
Location: Portland, OR
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Re: GCA5 Beta Preview available now [Second release out now!]
Quote:
Please send me the GDF in question, and give me a couple data points of what values *should* be, so I don't have to figure everything out myself. You can send me the file or a download link here or at gca4@misersoft.com.
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Armin D. Sykes | Visit my GCA5 blog for updates and previews. | Get GURPS Character Assistant 5 now at Warehouse 23. |
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09-23-2021, 03:37 PM | #47 |
GCA Prime
Join Date: Aug 2004
Location: Portland, OR
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Re: GCA5 Beta Preview available now [THIRD release out now!]
The THIRD round Beta Preview installer is now available. If you're new to the thread, details in the first post.
You can find the installer available for download from the same location, which is here: https://www.sjgames.com/gurps/charac...etapreview.zip If you want to validate the ZIP after download, there is a PAR2 file here: https://www.sjgames.com/gurps/charac...eview.zip.par2 The GCA5 installer is within the ZIP file. If you already have the previous Beta Preview release installed, this should install smoothly over the top in the same location. Once installed, this should be version 5.0.157.1. (The previous release was 5.0.1.149.) If you are curious about what has changed, I post release notes for each build on my GCA5 Blog.
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Armin D. Sykes | Visit my GCA5 blog for updates and previews. | Get GURPS Character Assistant 5 now at Warehouse 23. |
09-30-2021, 06:53 AM | #48 |
Join Date: Oct 2009
Location: Salodurum, Confoederatio Helvetica
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Re: GCA5 Beta Preview available now [THIRD release out now!]
Thank you so much! I've just started it up for the first time and love what I see. I'll start creating and diving into the software this weekend. Looks great, feels great, ist lightning fast!
You are great! Cheers Onkl |
09-30-2021, 12:45 PM | #49 | |
GCA Prime
Join Date: Aug 2004
Location: Portland, OR
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Re: GCA5 Beta Preview available now [THIRD release out now!]
Quote:
If you aren't on the mailing list for this, be aware that I accidentally created a new bug when fixing an older one: We discovered that a fix I made to an earlier build broke some stuff in the current build. Certain features (such as traits that require you to make a choice from a Choice dialog) don't work right when you start with a brand new character (not loaded from a save) and I'll have to get a new build out for that at some point, but it won't be right away. In the mean time, you can just save a new character, close it, then load it back, and things should work again. I'm very sorry about the issue.
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Armin D. Sykes | Visit my GCA5 blog for updates and previews. | Get GURPS Character Assistant 5 now at Warehouse 23. |
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09-30-2021, 03:29 PM | #50 |
Join Date: Oct 2006
Location: Chagrin Falls
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Re: GCA5 Beta Preview available now [THIRD release out now!]
Big fan of both GCA (4 was great, 5 looks even better) and GGA/Foundry and I was wondering if any coordination/collaboration had occurred to make these two very important pieces of the game (creating/maintaining a character and playing with that character) work together.
Any comments? Thank You
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Benundefined Life has a funny way of making sure you decide to leave the party just a few minutes too late to avoid trouble. |
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