|
08-17-2012, 05:40 AM | #1 |
Join Date: Nov 2011
|
Teleportation potion for running away
When someone uses the Teleportation Potion to "...escape the battle unharmed and run away automatically" does it always have to be to an adjacent room or can he teleport to any room he chooses to?
|
08-17-2012, 05:49 AM | #2 |
Join Date: Feb 2012
Location: Sydney, Australia
|
Re: Teleportation potion for running away
The card says you can move to any room and this should apply to all the usage cases that it provides, even Running Away.
|
08-17-2012, 06:36 AM | #3 |
Join Date: Aug 2004
Location: Macungie, PA
|
Re: Teleportation potion for running away
Any room. The card clearly overrides the normal rules for Running Away.
|
08-17-2012, 08:53 AM | #4 |
Join Date: Nov 2011
|
Re: Teleportation potion for running away
Thanks for clarifying that. I would appreciate an official ruling for the exactly 9 threads I posted below this one.
|
08-19-2012, 02:24 AM | #5 |
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
|
Re: Teleportation potion for running away
You'll have to be patient. That's a lot of questions to answer, and both Erik and I are busy at the moment.
__________________
Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
|
|