01-04-2016, 04:50 PM | #1 |
Join Date: Jul 2015
Location: Phoenix, AZ
|
Attack Character Points?
What would the value of an ability be that inflicts 1d Character Points of damage to an opponent? I mean, it literally removes 1d character points of advantages/attributes/etc. or adds 1d character points of quirks/disadvantages/etc. Is there an example of such an ability? Would it be an innate attack with several levels of cosmic applied? Would it be its own category of damage type?
I feel like it would be worth about 40ish points a level, just a gut feeling, but I wonder what anyone else thinks? In my case, it would only belong to powerful enemies usually, and I know that specifically means that I can just ignore point costs, but outta curiosity, I'd like to hear what other people think anyways in case it is something a player absolutely must have. Similarly, what would it cost as an enhancement to leech? There is probably no real fair value for powers like this, I know, but I like to pontificate on things like this.
__________________
Blog Running Games on Tuesday (online). Playing Sunday. |
01-04-2016, 04:59 PM | #2 |
Join Date: May 2013
Location: Ellicott City, MD
|
Re: Attack Character Points?
Affliction with Disadvantage/Advantage, and a 300% Cosmic.
|
01-04-2016, 05:06 PM | #3 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
|
Re: Attack Character Points?
Quote:
Affliction (Will; Cosmic, Rules-Breaking, +300%; Extended Duration, Truly Permanent, +300%; Life Drain, 1d, +200%; Malediction 2, +150%) [105] Like? You remove points from them and you get them? infinite points. Otherwise, explain a bit more please.
__________________
My Twitter My w23 Stuff My Blog Latest GURPS Book: Dungeon Fantasy Denizens: Thieves Latest TFT Book: The Sunken Library Become a Patron! |
|
01-04-2016, 05:14 PM | #4 |
Join Date: May 2013
Location: Ellicott City, MD
|
Re: Attack Character Points?
Without personal opinion saying infinite points? The RAW would be to Afflict yourself with a Cumulative Cosmic Modular Ability, with a successful Disadvantage Affliction as your Trigger, and a Feature of points gained = points drained.
|
01-04-2016, 05:37 PM | #5 | |
Join Date: Sep 2004
|
Re: Attack Character Points?
Quote:
Nuetralize with cosmic (allowing you to apply your neutralize to any power) 300%, Power Theft (gains the players power stolen) 200%, Extended Duration Permanent 300% for 450 Points. It would only affect one power set at a time and only for one person at a time. To get additional uses the "fairest price" would probably treat each additional person you can hose as an alternate ability for 90 points a person.. |
|
01-04-2016, 08:54 PM | #6 |
Join Date: May 2010
|
Re: Attack Character Points?
1d6 character points of what? Random traits lost? Does the user have some control? This seems like it's not actually that valuable relative to Affliction (some disadvantage, +whatever%). If you mean without allowing a roll to resist, I call "no fair price," aside from the option for instant-death attacks in Powers of having so many levels of Affliction normal characters will have no chance of resisting.
|
01-04-2016, 09:46 PM | #7 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
|
Re: Attack Character Points?
Quote:
Affliction (Extended Duration, Permanent, Irreversible, +300%; Malediction 1, +100%; Variable Enhancement (Accessibility, Advantages or Negated Disadvantages only, -30%), +7,000%) [750]. That'd allow you to bestow up to 100 points of advantages or remove up to 100 points of disadvantages. Adding "Self Only" is probably worth maybe -10% or -20%.
__________________
My Twitter My w23 Stuff My Blog Latest GURPS Book: Dungeon Fantasy Denizens: Thieves Latest TFT Book: The Sunken Library Become a Patron! |
|
01-05-2016, 05:29 AM | #8 | |
Join Date: Jul 2015
Location: Phoenix, AZ
|
Re: Attack Character Points?
Quote:
I'm imagining implementing the unfair power seen in some games where enemies can drain levels/stats/abilities/etc. http://tvtropes.org/pmwiki/pmwiki.php/Main/LevelDrain Mechanically, I understand that the idea is probably too tedious and not very fun to implement (I take x points from ST and put them over here, let's do a bunch of math in the middle of a fight now to calculate your new basic lift) and subjectively, I personally hate the mechanic beyond description when it does show up in games. The very specific example I'm thinking of goes so slow that it is very easy to out-maneuver, but in some roguelikes for example, it is not unusual for some enemies to use it like any other normal attack. In the end, I'd personally stat it out as an attribute penalty with cosmic modifier to make it very difficult to recover because permanently lost stats are anathema to me, but I like knowing that the option exists. For now though, the one Ghostdancer came up with is probably the closest to the situation I'm imagining: Affliction (Will; Cosmic, Rules-Breaking, +300%; Extended Duration, Truly Permanent, +300%; Life Drain, 1d, +200%; Malediction 2, +150%) [105] I need to make it take several seconds, be melee range C, and probably require the player to be immobilized through grappling, but that is trivial. For the leeching effect, the 750 point ability might be used as a linked ability, with a +0% enchantment that caps the advantages added to the number of points drained.
__________________
Blog Running Games on Tuesday (online). Playing Sunday. |
|
01-05-2016, 08:52 AM | #9 | |||
Banned
Join Date: Aug 2004
|
Re: Attack Character Points?
Quote:
Quote:
Quote:
Why is this cheating? Can you back up that assertion? Without "Cumulative +400%" repeated attacks won't be cumulative. Last edited by NineDaysDead; 01-05-2016 at 10:11 AM. |
|||
01-05-2016, 09:00 AM | #10 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
|
Re: Attack Character Points?
Reported as either spam or just incomprehensible. If I'm in error, please pardon me.
__________________
“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
Tags |
character points, gurps, innate attack |
|
|