09-26-2021, 05:09 AM | #11 | |
I do stuff and things.
Join Date: Aug 2004
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Re: Race game
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* Roll 1 yellow die equal to your current position: 1st rolls one die, second rolls two dice, third rolls three dice, and fourth rolls four dice. The player who rolls the most skids is in last place; the first player is seated to the left of the last place position. This is very crude and would need testing and refinement, but it is the first idea that comes to mind to manage races with tight spaces.
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Battlegrip.com, my blog about toys. |
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09-26-2021, 10:41 AM | #12 |
Join Date: Sep 2021
Location: San Antonio, Texas
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Re: Race game
I like it. Thank you. That may fix the static first player rotation.
Once I get the game, I'll give both a run. Of course, if you would like to move me up into the beta shipping group, I would be able to test it quicker. As an alternative, I could drive up to Austin from SA to play with Hunter. |
09-26-2021, 04:50 PM | #13 | |
Join Date: Dec 2007
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Re: Race game
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1) Highest Speed 2) Highest Number of Ace Tokens generated at start of turn 3) Highest Number of Control Tokens generated at start of turn 4) If all else fails, I have a deck of playing cards; high card wins. :) If I can find other tie-breakers, I'll use them before the draw.
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"Dale *who*?" 79er The Jeremy Clarkson Debate Course: 1) I'm Right. 2) You're Wrong. 3) The End. |
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09-26-2021, 08:15 PM | #14 |
Join Date: Sep 2008
Location: near London, UK
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Re: Race game
You might consider adapting the player order from Rallyman GT:
Fastest cars (at end of previous turn) go first; If tied for speed, cars farthest along in the race go first; If tied for distance, cars towards the inside of the current or next turn go first.
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Podcast: Improvised Radio Theatre - With Dice Gaming stuff here: Tekeli-li! Blog; Webcomic Laager and Limehouse Buy things by me on Warehouse 23 |
09-28-2021, 02:44 PM | #15 |
Join Date: Dec 2007
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Re: Race game
I considered this; but I wanted to give an option for someone who is behind, but has "better reflexes", being able to slip around (esp. fun on those last-turn passes for the lead :) ).
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"Dale *who*?" 79er The Jeremy Clarkson Debate Course: 1) I'm Right. 2) You're Wrong. 3) The End. |
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