03-17-2021, 03:57 PM | #561 |
Join Date: Nov 2016
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Re: DreadStormers [IC]
Pacifica is confident to set the plan in action. She also thinks using the spare terminals could work, but that is likely to expose her powers and her position, considering how the previous actions carried out by the time have seemingly been pinpointed. In other words, that would be a plan for a “worst case scenario”.
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03-18-2021, 09:49 AM | #562 |
Join Date: Jan 2014
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Re: DreadStormers [IC]
"I'm a bit unsure about waltzing into the Officers' Quarters and mind controlling each of them; Daymar lacks invisibility, and if it fails it might be too easy for Officers to call for help. On the other hand, we wouldn't have to spend time casing each of them, so there's that."
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03-18-2021, 08:06 PM | #563 |
Join Date: Nov 2016
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Re: DreadStormers [IC]
I think it’s not a problem. We don’t have to subvert all of them, it’s just the navigation chief, and we can brainwash him anywhere. I recall it is not a big deal to have us around the officer quarters if we have official business there. And don’t they have their own room and a personal terminal?
Nejora and I could do something about this. Maybe he needs help with improving his shift, and he summons us for that matter.
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03-19-2021, 07:05 AM | #564 | |
Join Date: Jan 2014
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Re: DreadStormers [IC]
Quote:
Can you case a the nav-chief's day to find a time when he can be isolated and brainwashed? |
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03-19-2021, 08:27 AM | #565 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers [IC]
Quote:
Looking at the time frame for this, the nav-chief works the same hours as Pacifica and Daymar.
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03-19-2021, 12:13 PM | #566 | |
Join Date: Nov 2016
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Re: DreadStormers [IC]
Quote:
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03-19-2021, 12:43 PM | #567 |
Join Date: Jan 2014
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Re: DreadStormers [IC]
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03-19-2021, 01:18 PM | #568 | |
Join Date: Nov 2016
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Re: DreadStormers [IC]
Quote:
I could mess with another elevator and you could wait at the warehouse, ready to get inside. Once the guys fetch the parts and leave for the elevator, you do your thing.
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03-22-2021, 07:23 AM | #569 | ||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers [IC]
Quote:
Quote:
Gnomes, its been a while since we heard from you...
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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03-22-2021, 02:36 PM | #570 |
Join Date: Sep 2005
Location: Canada
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Re: DreadStormers [IC]
So it has. I'm not really sure what situation Daymar finds himself in at the moment. This game hasn't really been holding my interest as much as it did in the early days of the game.
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