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#2 |
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Join Date: Jan 2007
Location: Your imagination
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I've tried to do this myself. I think Powers is your best bet. There's not much in the Avatar universe that would fall under Thaumatology. Additionally, considering how integrated it is with the various bending styles, you should probably also get a copy of Martial Arts.
That said, most of what's done in the cartoon would fall under the Inate Attack advantage, with a few Bindings, Afflictions and levels of Control. Only firebenders seem to get Create. Airbenders get some movement abilities, waterbenders can get healing and earthbenders can get some better-than-average defensive abilities. I think making a martial arts style or two (or just picking representative existing ones) and providing a power (as per Powers) would get you a long way towards making decent benders. |
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