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Old 06-09-2010, 05:54 AM   #6
jacobmuller
 
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Default Re: Skill Adaptation Perk

Quote:
Originally Posted by Lupo View Post
Why should any player improve that many Hard techniques (or even 1/5 of them) instead of simply raising the underlying skill? It's both more effective and mechanically simpler (and way cheaper).

Martial Arts styles containing that many techniques prove to be only "theoretical" in actual play and character design, since most techinques are rarely if ever improved...
Options, it's always nice to have options. And giving a list of options also gives an idea of limitations. That's what I love about Templates/ Lenses: kindof "this is what's commonly available, if you want something more exotic you'll need a good story."

But, yes, there a Lot of options in there. Really only expect them to take something like Suit Familiarity, Close Combat (Shortsword) and Disarming (Brawling).
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Last edited by jacobmuller; 06-09-2010 at 06:11 AM.
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