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#1 |
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Join Date: Dec 2007
Location: Shropshire, uk
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I actualy think that this is pretty much reasonable. Given that although cannon rounds have a theoreticaly unlimited rainge and practicaly a very limmited rainge (the consensus so far) there exists a possibility of collateral dammage that more cautious planners may want to address.
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#2 | |
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Join Date: May 2008
Location: CA
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Quote:
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#3 |
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Join Date: Feb 2006
Location: Not in your time zone:D
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You're both right - it'd be really easy to include as a feature but highly unlikely to be included, until they actually manage to accidentally shoot something they shouldn't have, perhaps themselves.
I mean, what are the chances of hitting, and getting a one-shot kill, with a 22Rimfire at a range of 1 mile? But it has happened. The chances of cannon rounds hitting something they shouldn't are far less likely, but if you have a battle out by Jupiter and push 3,000 20mm cannon rounds in the direction of Earth's orbit, they might do something nasty, eventually. Murphy's Rules of Combat: the most accurate incoming fire is friendly fire?
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"Sanity is a bourgeois meme." Exegeek PS sorry I'm a Parthian shootist: shiftwork + out of country = not here when you are:/ It's all in the reflexes |
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#4 | |
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Join Date: Jul 2008
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Quote:
Of course, if you're playing in 'space is big', you're not too likely to have guns anyway, because their effective range is a joke.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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#5 | |
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Join Date: Dec 2007
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Quote:
http://www.youtube.com/watch?v=hLpgxry542M |
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| Tags |
| spaceships |
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