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#1 |
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Join Date: Feb 2006
Location: Not in your time zone:D
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Infinite range? have cannon rounds include a time limiter to detonate them if they fail to hit within a reasonable time. It can be switched off for bombardment of sessiles.
Recoil? Recoilless cannon? Venting system diverts gases for use as recoil compensation so even the negligible recoil is zeroed. Nice steampunk imagery too - all that smoke and flame.
__________________
"Sanity is a bourgeois meme." Exegeek PS sorry I'm a Parthian shootist: shiftwork + out of country = not here when you are:/ It's all in the reflexes |
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#2 |
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Join Date: Dec 2007
Location: Shropshire, uk
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I actualy think that this is pretty much reasonable. Given that although cannon rounds have a theoreticaly unlimited rainge and practicaly a very limmited rainge (the consensus so far) there exists a possibility of collateral dammage that more cautious planners may want to address.
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#3 | |
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Join Date: May 2008
Location: CA
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Quote:
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#4 |
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Join Date: Feb 2006
Location: Not in your time zone:D
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You're both right - it'd be really easy to include as a feature but highly unlikely to be included, until they actually manage to accidentally shoot something they shouldn't have, perhaps themselves.
I mean, what are the chances of hitting, and getting a one-shot kill, with a 22Rimfire at a range of 1 mile? But it has happened. The chances of cannon rounds hitting something they shouldn't are far less likely, but if you have a battle out by Jupiter and push 3,000 20mm cannon rounds in the direction of Earth's orbit, they might do something nasty, eventually. Murphy's Rules of Combat: the most accurate incoming fire is friendly fire?
__________________
"Sanity is a bourgeois meme." Exegeek PS sorry I'm a Parthian shootist: shiftwork + out of country = not here when you are:/ It's all in the reflexes |
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#5 | |
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Join Date: Jul 2008
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Quote:
Of course, if you're playing in 'space is big', you're not too likely to have guns anyway, because their effective range is a joke.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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#6 | |
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Join Date: Dec 2007
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Quote:
http://www.youtube.com/watch?v=hLpgxry542M |
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| Tags |
| spaceships |
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