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#11 | |
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Join Date: Feb 2007
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But either way, much depends on the technology of recovery, and the cost of energy. |
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#12 |
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Join Date: Nov 2004
Location: Flushing, Michigan
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One thing to keep in mind is that, for a game, you can make a few assumptions.
A small space habitat, suitable for a few thousand people, will mass a few million tons. Most of that will be structure and atmosphere. Structure can be iron if the diameter is less than a few miles (which it will be in this case) or carbon. The atmosphere will be a typical nitrogen-oxygen mix. (And, if you are short on nitrogen, you can use a mostly oxygen atmosphere at reduced pressure.) A potato-shaped 10-km. asteroid or cometary nucleus might mass sixty or seventy billion tons (if it was solid, it would probably mass more, but it's probably a loose rubble pile). Using... http://www.cds.caltech.edu/~shane/pa...ining-2001.pdf ...as a source, it looks like, by mass, most small bodies are mostly oxygen (although it's locked up in various minerals) but you can usually count on a few percent being iron and carbon, a few percent volatiles, and a lot more being silicon. More than enough to build dozens of small habitats. There are tens of thousands of asteroids of this size. And probably tens of millions of cometary bodies in the outer regions of the solar system. As for any additional "required" material, that can be role-played. There's no reason why a particular asteroid has to be .1% nitrogen or phosphorous or whatever chemical is needed...it might be only .001%. And that becomes a problem for the characters. Anyway, I hope all this helps. Mark |
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#13 | ||||
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Join Date: May 2005
Location: Oz
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Looks like your K1 V is rather luminous, and probably pretty old. Ammonia shows up spectroscopically in the comas of comets, which means that ammonia ice must be present in the nuclei. I guess that it is shielded from the light that would otherwise break it down by an overlying layer of dust, other ices, and the hydrocarbon residue that we seem to find coating comets' nuclei. Ammonia tends to break down in the presence of UV light. But when it does it leaves nitrogen behind, and N2 actually has a higher molecular weight than NH3, so it is less prone to be stripped away by Jeans Escape. So even where the sunlight is too energetic for ammonia to exist you may find moons or small planets like Titan with nitrogen-rich atmospheres. For sources of nitrogen, look for places where (a) ammonia is a solid that may be mixed with a shielded from UV by other material, (b) nitrogen is a solid, or (c) escape velocity is high enough and temperature low enough that nitrogen forms an atmosphere. (a) Ammonia freezes at about 193K. But water freezes at 273K, and the snow line corresponds to 126 K. I'm not sure of the physical chemistry here, but I think the outer reaches of your belt might be a bit warm for ammonia ice. You might have to go out as far as 6.9 AU for ammonia ice, or wait for comets to bring material in from thereabouts for you. (b) Nitrogen ice is going to be even more inaccessible than ammonia ice. (c) Got any Small planets or moons out there? They'll have nitrogen atmospheres. Quote:
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There isn't unlimited room for substitution. But there is nearly always some room for substitution of something. Quote:
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#14 | |
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Join Date: Nov 2004
Location: The plutonium rich regions of Washington State
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This can be ameliorated somewhat in free fall, since the waste products will hang around the source of the flame. Still, high oxygen atmospheres might be dangerous, and in any sort of spin gravity environment, or if there is external air circulation, you are looking at a fire-trap. If nitrogen is a problem, you can use argon (also rare), neon (also rare), helium, sulfur hexafluoride, or other inert gases. Luke |
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#15 |
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Join Date: May 2005
Location: Oz
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Very true. But when you set a game somewhere you have to commit to specifics. And even though we know that there are going to be undiscovered processes going on and unexpected technologies developed, any particular unexpected resource or unanticipated technology makes our premise seem more extravagant. A cautious projection for an SF setting seems most plausible even though we pretty nearly know that it is not what we are going to find, not what is going to develop.
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#16 | ||
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Join Date: Jun 2006
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It seems I misinterpreted the original post rather badly. |
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#17 |
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Join Date: May 2005
Location: Oz
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#18 | |
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Join Date: May 2005
Location: Oz
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That means that there will be ammonia ice (a source of nitrogen and precursor for nitrates etc.) in the outermost reaches of the asteroid belt in your system. It will be found in the interiors of larger bodies (which remain near average temperature even at perihelion) and in small bodies that have low orbital eccentricities so that they never come within 3.80 AU. That means that it will be uncommon, and inasmuch as there may be few close substitutes, a valuable resource. Last edited by Agemegos; 05-16-2010 at 12:57 AM. |
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#19 |
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Join Date: Mar 2005
Location: The deep dark haunted woods
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Power supply - Solar and fission are good. Solar is better in terms of availability (mirrors to focus sunlight will help in the outer system), while fission is good if you need to operate energy-heavy systems. But if you need power anywhere without excessive worries, then I'd go for thermoelectricity. Once you get the thermocouples set up, any temperature gradient will generate some power. And of course if you're near a body with a magnetic field, just throw out a cable.
Construction materials - A lot of people think that the materials have to be refined. Not so. With a power source, you can melt most materials. Then mold them into shape, let them set, and voila. Of course, if you're in the outer system and using volatile materials like ice, some insulation might be recommended. Life-sustaining chemicals - Hydrogen, oxygen, carbon. All very common in asteroidal ices, comets, and on moons of outer system worlds. Combine them in a variety of manners, and you get water, fertilizer, plastic, fuel, etc. Industrial materials - Silicon is very common. Iron and aluminum are fairly common. Other metals are not unknown. The rare earths needed for the really advanced electronics are not quite as rare, but unlikely to be in convenient ores. Some "dumbing down" (replacing some electronics with vacuum tubes, substituting electromechanical dedicated controls for versatile digital computers, etc.) may be helpful. Substitutes for structural materials will be required. That's my thoughts.
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"When you talk about damage radius, even atomic weapons pale before that of an unfettered idiot in a position of power." - Sam Starfall from the webcomic Freefall |
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#20 |
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Join Date: Feb 2007
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True, but the combining process is non-trivial, and the necessary trace elements are very necessary.
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| Tags |
| asteroid, colony, comet, mining, space |
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