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#1 |
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Join Date: Jan 2005
Location: Idaho Falls, Idaho
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The ‘Cool Backstory Syndrome’ thread (http://forums.sjgames.com/showthread.php?t=69296) over in the ‘Roleplaying in General’ forum, started me wondering…
1) As a GM of your own DF game, how much setting / background / backstory do you develop? 2) As a GM of a published DF game, how much setting / background / backstory would you want? 3) As a player in a DF game, how much do you care to read / listen to if you are making your own character? 4) As a player of a pre-gen character in a DF game, how much do you care to read / listen to? I been in games were the starting description was something along the lines of: The adventure starts in a standard D&D setting (faux-medieval European), and your characters are 100 yards outside the gate of the frontier town of Dodgeburg … what do you do? And at the other extreme, 15-20 pages of general background for players to read plus 2-5 pages of personnel background knowledge (separate from the page or two of player generated backstory). -Dan |
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#2 | |
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Join Date: Aug 2005
Location: Ruhrgebiet, Germany
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2) By published DF game you mean adventure/setting/campaign? I am not interested in such material as there is plenty available; it's just sad that this material is using sub-optimal systems. But I would like to see (and buy) DF conversions of existing (3rd party) material (I am realizing that this won't happen, so I am converting stuff myself). 3) I don't very much like GM created worlds and instead would prefer to play in an "established" world I already know (e.g. Golarion, Faerun, Oerth, ...). 4) I don't like to play pre-gen characters. I guess I won't play in such a game. |
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#3 | |
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Join Date: Feb 2008
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#4 | |
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Join Date: Oct 2006
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#5 |
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Join Date: Aug 2004
Location: Austin, TX
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My Saga of the West March game has a lot of backstory, but it did start with "You guys have just left the Inn in Polisberg. What do you do?" The total back story available to the characters was perhaps 1-2 pages.
Part of the game is finding out the back story, by exploring the ruins of the West March and learning which wave of conquerors caused which ruins. |
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#6 | |
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Join Date: Jan 2005
Location: Idaho Falls, Idaho
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-Dan |
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#7 | ||
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Join Date: Jun 2006
Location: Spain —Europe
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And while playing, it's almost unavoidable to develop additional homebrew-setting material, session after session.
__________________
"Let's face it: for some people, roleplaying is a serious challenge, a life-or-death struggle." J. M. Caparula/Scott Haring "Physics is basic but inessential." Wolfgang Smith My G+ |
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| campaigns, dungeon fantasy |
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