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#1 | |||
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Join Date: Mar 2008
Location: Dallas, TX
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#2 | |
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Join Date: Feb 2010
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#3 | |
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Join Date: Mar 2010
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Skill is for tricks, Power is for ability. You can use the Power without the Skill. You can't use the Skill without the Power. You can still learn the skill though, so long as you don't mind throwing away the points invested in it. |
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#4 | |
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Join Date: Feb 2010
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Mmm... That's interesting... Thanks for sharing Sunrunners
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That means that there is no way to use a psionic power by getting only the ability since in order to use it a success roll is needed, however Psionic Traits can be used just like a regular Advantage since they have no skills associated. Puff!!! Can someone tell me if all the stuff I have just mentioned above is correct? :) Last edited by Hanzorigami; 04-30-2010 at 10:36 AM. |
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#5 | |||||||||
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Join Date: Mar 2010
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Correct. I had read that you were using that book, and so tailored my answer accordingly.
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Some Powers (those without an associated Skill) do not require an Attribute check nor a Skill check in order to function. They just work. Quote:
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#6 |
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Join Date: Dec 2009
Location: France
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While the skill is not required, without it, you'll be rolling at its default, which is Attribute-6, not Attribute (Psionic Powers p.6, or "Skill for Everyone" in Powers p 162).
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#7 |
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Join Date: Mar 2010
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#8 |
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Join Date: Feb 2010
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Definitively valuable information Sunrunners and Keeh! Thanks a lot!
I think I understand better now how the stuff in the Psionic Powers supplement works. :) I am glad to see some of my conjectures were right. I'd like to use an example to confirm I got everything right. I'd like to have True Sight, which is an AntiPsi ability (PP25). Its cost is 16 points for level 1 and 21 for level 2. The skill associated is True Sight (Will/Hard). I need to buy the True Sight ability (requirement) at any of the levels, let's say level 1 for 16 points. Now, with just that, I could use True Sight as an Advantage and make a success roll against my WILL-6 (I assume the associated Attribute is WILL since the associated skill's Attribute is WILL), and if I succeed, I can use it. If I'd like to have a bonus, I could either buy some levels of the AntiPsi Talent (5 points/level) to have a bonus or buy the True Sight skill at WILL+x (in order to have an advantage, but I know I could as well buy it at WILL+0 or even WILL-x) paying the cost as a standard Hard skill. I could as well acquire both, the AntiPsi Talent level(s) and Skill at Attribute+x for a better bonus. Now, I assume that by buying the True Sight ability I could also use Shared Sight (Is this correct?). My thought is that since Shared Sight has no skill associated (just a default) and no cost it is an ability that requires (depends on) having True Sight in order to be used, and that its "cost" is the cost paid to get the True Sight ability. In this case, how should I proceed if I want to use Shared Sight? The default is True Sight-5; cannot exceed True Sight. I know the first True Sight mentioned is the True Sight skill level with a penalization of -5, but what does it mean "cannot exceed True Sight"? Somehow I think this second True Sight is not the skill, but the actual ability, but yet I do not quite understand how could True Sight-5 exceed True Sight. I understand that if I have the True Sight ability and the True Sight skill, I could use Shared Sight with a success roll at True Sight-5 (I would yet have to figure out if I am not exceeding True Sight, which so far I do not quite understand), but what if I do not have the True Sight skill? Could I use Shared Sight with a success roll at WILL-6 just like with the True Sight ability? Last edited by Hanzorigami; 04-30-2010 at 11:45 AM. |
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#9 | |
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Join Date: Dec 2009
Location: France
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You can also use the True Sight to do all the things described under Getting Tricky (Psionic Powers p.7). |
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#10 | |
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Join Date: Jan 2010
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For example you have True Sight (the skill) at 15 and no points in Shared Sight (technique). To use Shared Sight you would roll against True Sight (skill) minus five, so that technique has an effective skill of 10. If you put points into the technique the penalty would drop. Two points in the technique would make the penalty -4, three would make it -3, four would make it -2 and so on. |
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| Tags |
| psionic powers, psionics, talents |
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