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Old 04-30-2010, 12:27 AM   #1
Anaraxes
 
Join Date: Sep 2007
Default Re: Talents vs Psionics

You're missing one link: the book "Powers". Powers has expanded rules, Advantages, Limitations, and Enhancements for building abilities. "Psionic Powers" is a big worked example of how you can build abilities (powers) around a certain theme. The Basic Set has the same concepts, but Powers takes it further, with additional rules, examples, and possibilities. Psionic Powers does the work of choosing among all those options for you for psi.

A Talent is a kind of advantage that gives a bonus to a set of skill rolls. One of the basic assumptions in Psionic Powers is that psi powers should have associated skills. (Some abilities in some game worlds might not need skill rolls, so that's not a given.) So the psi abilities are built on a base Advantage, but also consistently have a Limitation added that requires a skill roll. Power talents add to the effective skill of those psi skills in the same way that, say, Smooth Operator talent adds to many social / "face" skills. The Talent doesn't do anything on its own.
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Old 04-30-2010, 01:58 AM   #2
Hanzorigami
 
Join Date: Feb 2010
Default Re: Talents vs Psionics

Thanks for your answer Anaraxes. I was considering getting the Powers supplement, but knowing that Psionic Powers is an application of Powers, has made me change my mind. I may not need it unless I want to create my own powers.

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Originally Posted by Anaraxes View Post
You're missing one link: the book "Powers". Powers has expanded rules, Advantages, Limitations, and Enhancements for building abilities. "Psionic Powers" is a big worked example of how you can build abilities (powers) around a certain theme. The Basic Set has the same concepts, but Powers takes it further, with additional rules, examples, and possibilities. Psionic Powers does the work of choosing among all those options for you for psi.

A Talent is a kind of advantage that gives a bonus to a set of skill rolls. One of the basic assumptions in Psionic Powers is that psi powers should have associated skills. (Some abilities in some game worlds might not need skill rolls, so that's not a given.) So the psi abilities are built on a base Advantage, but also consistently have a Limitation added that requires a skill roll. Power talents add to the effective skill of those psi skills in the same way that, say, Smooth Operator talent adds to many social / "face" skills. The Talent doesn't do anything on its own.
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