Quote:
Originally Posted by carllarson
Its only high crunch if you go into the nuts and bolts of how to build each ability. If you set that aside, and only deal with prices of the abilities, and their descriptions, you don't have to understand all the crunch. You can play right from that using the Talent/Power/Skill paradigm.
And, if you are familiar with 3E, its a good fit, giving you costs for 4E with the style of 3E.
And when you feel ready to upgrade the designs, the crunch is there to assist you.
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Personally, what I really like on Psionic Powers is that it shows the flexibility and power of the system. Personally I feel that GURPS is lacking more books like Psionic Powers, that present the Powers system in bite sized chunks, precooked and ready to eat.
SJG seems to be accepting requests for other Powers PDFs, paterned on Psionic Powers... That's something i might try...