Quote:
Originally Posted by JHDude
So use the DR to determine what is absorbed? That could work, I'll just have to make sure it doesn't get too overpowered...
Instead of treating this shield like a force screen, could I treat it as an extra layer of armor that shuts down after taking too much penetrating energy damage (so DR represents successfully diverted energy, and shield HP determines when it shuts down)? If so, how overpowered would that be (I'd probably reduce the DR, I'm not sure what to put the HP at)?
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If it is gear you can treat it how ever you want. Gear does not need to be statable. So unless this is a gadget or power you don't need to worry to much about how to attain the effect, rather just write it up.