Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 04-22-2010, 08:49 AM   #1
Fred Brackin
 
Join Date: Aug 2007
Default Re: Psionics in 4th Ed: I'm not getting it...

Quote:
Originally Posted by MissAmber View Post
Right, Talents modify your roll from what I can tell, but what exactly are you rolling against?
IQ mostly. Psionic Powers adds the concept of Skills for Psi. Your level of Talent adds to the IQ roll.

To be honest, the only time I used Psi powers in a 4e campaign I just used the 3e book. It was just simpler and didn't require the same level of general system mastery.
__________________
Fred Brackin
Fred Brackin is offline   Reply With Quote
Old 04-22-2010, 12:26 PM   #2
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: Psionics in 4th Ed: I'm not getting it...

Quote:
Originally Posted by Fred Brackin View Post
IQ mostly. Psionic Powers adds the concept of Skills for Psi. Your level of Talent adds to the IQ roll.
Those rules are in GURPS Powers and are useful generically, not just for Psionics.
sir_pudding is offline   Reply With Quote
Old 08-01-2011, 06:44 AM   #3
Lancillotto
 
Join Date: Aug 2011
Default Re: Psionics in 4th Ed: I'm not getting it...

Quote:
Originally Posted by Fred Brackin View Post
I just used the 3e book. It was just simpler and didn't require the same level of general system mastery.
Did you need any conversion work? Maybe with 3ed point costs?
Lancillotto is offline   Reply With Quote
Old 01-27-2012, 12:53 PM   #4
wackyned
 
Join Date: Nov 2011
Default Re: Psionics in 4th Ed: I'm not getting it...

moved to new thread

Last edited by wackyned; 01-27-2012 at 02:15 PM.
wackyned is offline   Reply With Quote
Old 01-30-2012, 12:48 PM   #5
kdtipa
 
kdtipa's Avatar
 
Join Date: Jun 2007
Location: Southern New Hampshire
Default Re: Psionics in 4th Ed: I'm not getting it...

Link to the new thread?
kdtipa is offline   Reply With Quote
Old 01-30-2012, 01:57 PM   #6
wackyned
 
Join Date: Nov 2011
Default Re: Psionics in 4th Ed: I'm not getting it...

http://forums.sjgames.com/showthread.php?t=87685

but it's for my healing gun thread
wackyned is offline   Reply With Quote
Old 01-30-2012, 07:21 PM   #7
smurf
Banned
 
Join Date: Jun 2005
Location: Bristol
Default Re: Psionics in 4th Ed: I'm not getting it...

3rd ed to 4th ed needs a bit of thought.

What I noticed with the 3rd ed is the umbrella power. Buy x and get abc to go with it. Time to think did a 3rd ed character pick up some skills because they were cheap on the list.

4th ed is simplier, that is it fits with the rest of rules instead of being 'outside of them.

Linking powers will make them cheaper.

Telereceive, Telesend, Mind Reading, Mind Probe, Suggest (Powers), Mind Control, Afflictions (for Mind blow and stab but it can be done alot better without causing damage), also innate attack.

Get used to enhancements and limitations.

Consider malediction but that will bump the price up.

PK is similar too: TK you can lift stuff, even your self, if you want a 3rd ed levitation - choose flight. Remember the range is 10 yards and you may need to increase it to 20, or 50... 100yards is a serious power. Consider Magneto, he has huge TK ST, only metal, big range, big area, super ST (to lift really big stuff) and do multiple tasks. You could be looking at a power that is several hundred points.
smurf is offline   Reply With Quote
Reply

Tags
4th edition, help me out there, psionics, rules


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 07:00 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.