Quote:
Originally Posted by Kromm
At no point did I claim that rich PCs shouldn't buy swords for poor ones, that wizards shouldn't cast Might on non-wizards, or that clerics shouldn't use Great Healing on non-clerics. Cooperation is a very good thing! I simply said that the game world should favor clerics in holy matters, wizards in magical matters, and rich delvers in matters of money. Since the last item is more social, and social rules are substantially not there in DF, there's more of an onus on the GM to manipulate matters on a meta-level for the wealthy adventurer.
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Make it hate the folks who get the disadvantage points- its all good fun and requisite balance- but I guess I'm sort of against the GM telling the
other players what to do just because so-and-so took such-and-such disadvantage.