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#4 |
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Join Date: Mar 2010
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I don't have Cthulu, so I cannot comment on that specific card that Andrew pointed out, but the way I usually use "Help me out Here" is that it has to be used to take an item (so it needs a value) in play from another munchkin that will allow you to defeat the monster(s) at THAT point.
For example, a weapon or any other gear. We usually don't show our potions and stuff to each other, so I don't see why anyone would keep a Pollymorph Potion visible to everyone else, so we've never used "Help me out Here" to take a potion. We usually keep it to items that can be equipped, but aren't necessarily equipped at the very moment, the ones that are "in play". Also, when you grab the item you were aiming for with that card, and then come into "winning" position, we consider the card to have been PLAYED, and is thus discarded. You would not be able to take a different, stronger item if someone else adds more enhancers or something to help the monster(s), making you lose the fight again. I believe however that, if you had the Dowsing Rod (or maybe it's wand of dowsing, I'm not sure), you'd be allowed to use it at that point and take the "Help Me Out Here!" card and use it AGAIN in this battle, taking another item from any of the munchkins out there. Of course though, the item (or items in case of the Downsing thingy) that you take HAS (HAVE) to allow you to beat the monster(s) AT THAT POINT. If I continue, It'll just become redundant, if it hasn't already. XD So yea, that's how we play it. I never thought it would be legal to use it for potions though... Here's a question; if you are carrying a bunch of weapons (but only using the ones you can legally use at that time), would you be allowed to take a henchman that would allow you to use more weapons, and actually switch them to being "in use" if you were a merchant from Booty, since they're allowed to switch equipment even DURING a combat? |
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| Tags |
| debate, interpretation, pollymorph, potion, rules |
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