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Old 04-06-2010, 03:45 PM   #9
sir_pudding
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Join Date: Aug 2004
Location: Ventura CA
Default Re: Help to design - Weirdboy Power.

Quote:
Originally Posted by Perfect Organism View Post
That works well, although I think it might work better if I add a small Energy reserve to the Ork template and have the weirdboy leech that Energy Reserve - Orks shouldn't stop generating Waaagh energy because they are exerting themsevles physically and it takes care of the fact they can never actually be drained of their FP.
I'd skip this step, and simply give the Weirdboy powers a Waagh power modifer and give the ERs special recharge (Waagh Level), then you just have to decide how much Waagh the local orks are currently generating.
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