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Old 03-22-2010, 10:35 PM   #14
Mark Skarr
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Default Re: GURPS Heavy Gear

Quote:
Originally Posted by lexington View Post
Which sort of mark or dinar are you using and from what year?
A CNCS (Confederated Northern City States) Mark or an AST (Allied Southern Territories) Dinar from TN1936-45: Heavy Gear money.

Quote:
Originally Posted by lexington View Post
For big numbers the difference between yards and meters becomes noticeable. 11,000 yards would be a closer value in this case.
It really doesn’t matter. If everything suffers the same degradation, then it’s an even playing field. I’m basing my meters off the Game Metric listed in Characters on pg 9. I’m not saying that you can’t convert everything as close as possible, but you really don’t need to.

If I knew how to make it look pretty, I’d post tables for common Heavy Gear values converted to what they “need” to be converted to in GURPS.

The goal of the conversion is to make it easy and fast to convert. If you can convert meters to yards in your head, or km to miles, then, feel free. But, I’m providing simple values to make people’s lives easier.

It’s just a game.
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