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Old 03-09-2010, 07:37 AM   #11
Dangerious P. Cats
 
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Join Date: Sep 2007
Default Re: Perfect Organism's Warhammer 40,000 conversion thread.

Quote:
Originally Posted by Perfect Organism View Post
Some racial templates:

Craftworld Eldar
125 points

Attribute Modifiers: DX+3 [60]; HT+1[10].
Secondary Characteristic Modifiers: Basic Speed +1.00 [20]; Per+2 [10].
Advantages: Extended Lifespan 4 [8]; High TL +1 [5]; Magery 0 [5]; Night Vision 3 [3]; Striking ST +1 [5].
Disadvantages: Proud [-1].
+3 DX seems a bit much. Guardians aren't much more powerful than guardsmen, only the Aspect warriors who devote most of their considerable lives to training are. I'd be inclined to have the DX at +1, but add combat reflexes. Also why the striking ST?
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conversion, magical styles, supersoldiers, warhammer 40k


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