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Old 03-08-2010, 08:54 AM   #11
Sam Baughn
 
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Join Date: Aug 2004
Location: United Kingdom of Great Britain and some other bits.
Default Re: Perfect Organism's Warhammer 40,000 conversion thread.

In order to use the mass combat system in the 40k setting, we need a few more unit types and a couple of new features.

New Units

Fast Assault Unit (TL6): A high mobility unit optimised for close quarters combat. This can represent cavalry armed with ultra-tech melee weapons, bio-engineered killing machines or troops using jump packs to launch themselves directly into combat.

Shock Troops (TL6): Similar to riflemen, but lacking the training and equipment for fighting in loose formations and performing reconnaisance duties.

Code:

Element			TS	Class	WT	Mob	Raise	Maintain	TL
Fast Assault Unit	30	Cv, Rec	2	Mtd	125K	25K		6
Shock Troops		40	F	1	Foot	40K	10K		6
New Features

Enlarged
This feature makes vehicles larger than they usually are. Choose a number and then multiply TS, Transport, WT and all costs to raise and maintain by that amount. For example, an Enlarged (x3) TL9 IFV would be:
Code:

Element		TS	Class		WT	Mob	Raise	Maintain	TL
Enlarged IFV	2,400	Arm, Cv, F, T3	24	Mech	1.2M	48K		9
Walker
This feature can be added to any element with Mechanised or Motorised mobility. WT is halved (round up), but Mobility becomes Foot (if originally Mechanised) or Mounted (if originally Motorised).
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Tags
conversion, magical styles, supersoldiers, warhammer 40k


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