Re: [DF] Holy water seems to have no purpose
I will say that to me the AD&D DM guide is something that should be copied because it is the standard for all dungeon delving games. This book should have all of its ideas taken and then digested and then fully converted to GURPS rules in such a way that GURPS DF plays like AD&D. The same should be done for the Monster Manual and Unearthed Arcana.
But as far as the holy/unholy stuff goes, there needs to be much more discussion on this topic because good vs. evil is a basic conflict in dungeon delving. The Evil Cleric should also have the same ppowers with unholy water and unholy symbols. The Evil Cleric should have powers to control undead too just like they do in AD&D. IMO of course.
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