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#121 |
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Join Date: Aug 2005
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#122 | ||
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Join Date: Aug 2005
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Quote:
This is rather like the Poslean in John Ringo's books. Quote:
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#123 |
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Join Date: Dec 2007
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#124 |
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Experimental Subject
Join Date: Jan 2005
Location: saarbrücken, germany
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So? Why not play it that way?
__________________
Like a mail order mogwai...but nerdier - Nymdok understanding is a three-edged sword
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#125 | |
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Join Date: Sep 2004
Location: Medford, MA
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What do you want from us? Do you want us to say we all agree with you, give you lots of validation and then promise that we will play our games that way as well? Do you want Kromm to come in and tell you that you are right? You have stated your feelings. No one is stopping you from playing how you want to play. Play how you like. Others will play how they like. GURPS doesn't have a one true way. |
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#126 |
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Join Date: Sep 2004
Location: Medford, MA
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#127 | ||
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Join Date: Aug 2005
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Quote:
something along the lines of "All the cattle in the world is ours. Anybody else who owns cattle is a filthy thief and deserves anything that happens to him in the process of us reclaiming our property". If I remember correctly reports from the time also mentions things like killing passing caravan porters for the lulz (and, by implication, for not being a real man like them). Some of it may have been slander and they appear to have mellowed a bit, but going from older descriptions they come across as pretty evil. Of course, much depends on how you describe things. Polyandry sounds much nicer (and empowering) than "each band of young warriors picks a sex slave from among the young girls". Quote:
The frenetic handwaving involve such as elements as them being Dungeons & Dragons kobolds (with all that implies regarding size, squishiness and place in the food chain - consider all the jokes about 0-level commoners and domestic cats), short lifespans, high infant mortality rate under normal conditions, a creative definition of cannibalism (Killing a fellow kobold for food? Inconceivable. Eating an already dead fellow kobold? Funerary rite.) and A Wizard Did It. I like to think that it is mostly a case of fine-tuning the metabolic rate, so that smaller groups can exist without disrupting the system but an exceptional leader/decrease in predators/increase in food production (own or raid target's) can lead to a population explosion. (E.g. rapidly going from D&D basic "found in lair" numbers to ADD numbers. Interestingly enough, the former is 6-60 total and the latter is 40-400 males + half as many females.) |
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#128 | |
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Join Date: Sep 2007
Location: Arkham Asylum
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Quote:
__________________
Jazama Pajama Pajama Shimera Kazam Imera Imera Kazam Pajama Shimera Kazam Pajama Pajama! Check out my blog, Ambro's Brainwaves Pretend you have telepathy, read my thoughts! |
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#129 | |
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Join Date: Oct 2007
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Quote:
Two days ago. |
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#130 | |
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Join Date: Oct 2004
Location: Philippines, Makati
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Quote:
Ex. Author: This Ogre here will delight in the feasting of human flesh and its cries of pain and anguish. He gets such a huge kick doing it that there is nothing else it would rather do. The Ogre is then evil, as to being that does what it is told by the Author and not because the Ogre will it? Where does the Author influence end and the Ogres motivation begin? If an Ogre were to can't stop doing "evil", and exercise a will that is beyond the author's programing wouldnt that prove that it the ogre is just a automaton? If they can exert their will beyond the Author's design and make their own choice, then they can stop doing "evil"? If they some can just stop then they stop being an Evil race? If an Ogre makes an ethical choice to do something of the least harm, within the limits of his bounded rationality, like eating slugs (which have no means of communicating) would the Ogre then not be evil despite his programing? Where is sentience or freewill if the Author is programs one race to be "evil" and another race to be "good". So if elves get a whole lot of pleasure doing Good, like protecting the forest, where does the inlfuence of the Author end and that of the will of the elf begin? In this sense, isn't what the Players do: Killing Evil Creatures Considered Good because they are good not really a choice but just they are just following the objective definition of what is Good or Evil? I guess a pure evil race, in a setting that has an objective good and evil defined is kinda encourages turning off your empathy. Empathy (not the advantage but basic human empathy) is useless when you have objective morals, since everyone just follows programing and their is no real will or freedom to choose. Since there is no empathy, there is no Role to play. How can you get into the perspective of something that predictably follows a narrow set of motivation and programing. What is the pay off when gathering a bunch of friends to play a game which a MMO provides the same range of experience without the work? Last edited by nik1979; 03-01-2010 at 10:10 PM. |
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| Tags |
| dungeon fantasy |
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