Quote:
Originally Posted by Captain-Captain
Welcome.
I'd start by asking your players to describe the sort of character they have in mind, as he'd be 20 years or so from the point where the game will start.
This will more or less set out the sort of campaign that suits those characters.
Have them generate beginning versions of those idealized characters.
Once you have an idea who your PCs are it's easier to see where to take your game.
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I've actually already had the PCs make their characters and I know how they'll meet and interact with each other (possibly a couple family related characters) and I'm just looking for the campaign idea for now.
But thank you very much, Captain-Captain for the suggestion.