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#21 | |
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"Gimme 18 minutes . . ."
Join Date: Sep 2005
Location: Albuquerque, NM
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One of the things I thought was really cool is there's actually some stuff that makes TL12 ships REALLY weird. "Bigger on the inside than on the outside, firing in any direction no matter where the gun is mounted" weird. I wholly approve. |
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#22 |
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Join Date: Aug 2007
Location: Boston, Hub of the Universe!
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Well, I bought it yesterday as soon as I heard it was out, and read it in two hours. I liked it, although I could have wished for a few more of the fantasy ones. Only a few small corrections needed.
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Demi Benson |
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#23 |
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Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
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If this allows you to build old school (as in NES and SNES) final fantasy airships, it might be the first Spaceships to interest me. It certainly looks like this, from what I'm reading. Now, I know I'll have to buy it, and Spaceships 1, but what else would I need? also, how does it handle intra-atmospheric airship to airship battles? Ground to airship combat? Can you build airships with NO space capability?
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#24 | |||
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"Gimme 18 minutes . . ."
Join Date: Sep 2005
Location: Albuquerque, NM
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No, but I think you might be able to hack something by just calling ground targets stuff that can't maneuver. Yes. |
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#25 | |
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Join Date: Oct 2006
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#26 |
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Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
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Yep, those were the ones I was thinking about. Too bad... Guess I'll wait a little more then ;)
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#27 |
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Join Date: Mar 2013
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I can't figure this out from the system description but for Laser Rockets do you need to purchase an actual drive system or do you just stack up Fuel Tanks full of plastic?
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#28 |
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Join Date: Sep 2008
Location: near London, UK
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Yes, a laser rocket is still a reaction drive. The thing you buy is the vaporisation chamber.
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Podcast: Improvised Radio Theatre - With Dice Gaming stuff here: Tekeli-li! Blog; Webcomic Laager and Limehouse Buy things by me on Warehouse 23 |
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